Fixed bug 2430 - Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch klose File: SDL_gesture.c Method: SDL_GestureAddTouch When a new SDL_GestureTouch element is added to the global SDL_gestureTouch array the variable 'centroid' of the new element is not initialized. The problem is that this variable is read isndie SDL_GestureProcessEvent when a SDL_FINGERDOWN event occurs.
diff --git a/src/events/SDL_gesture.c b/src/events/SDL_gesture.c
index a6ef5b5..a47ab7d 100644
--- a/src/events/SDL_gesture.c
+++ b/src/events/SDL_gesture.c
@@ -418,13 +418,8 @@ int SDL_GestureAddTouch(SDL_TouchID touchId)
SDL_gestureTouch = gestureTouch;
- SDL_gestureTouch[SDL_numGestureTouches].numDownFingers = 0;
+ SDL_zero(SDL_gestureTouch[SDL_numGestureTouches]);
SDL_gestureTouch[SDL_numGestureTouches].id = touchId;
-
- SDL_gestureTouch[SDL_numGestureTouches].numDollarTemplates = 0;
-
- SDL_gestureTouch[SDL_numGestureTouches].recording = SDL_FALSE;
-
SDL_numGestureTouches++;
return 0;
}