Sync wiki -> header
diff --git a/include/SDL_cpuinfo.h b/include/SDL_cpuinfo.h
index 08dc674..fa22f3a 100644
--- a/include/SDL_cpuinfo.h
+++ b/include/SDL_cpuinfo.h
@@ -450,7 +450,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
* \returns SDL_TRUE if the CPU has LOONGARCH LSX features or SDL_FALSE if
* not.
*
- * \since This function is available since SDL 2.0.23.
+ * \since This function is available since SDL 2.24.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
@@ -463,7 +463,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
* \returns SDL_TRUE if the CPU has LOONGARCH LASX features or SDL_FALSE if
* not.
*
- * \since This function is available since SDL 2.0.23.
+ * \since This function is available since SDL 2.24.0.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasLASX(void);
diff --git a/include/SDL_system.h b/include/SDL_system.h
index 60871ff..6fdadb0 100644
--- a/include/SDL_system.h
+++ b/include/SDL_system.h
@@ -114,7 +114,7 @@ typedef struct ID3D12Device ID3D12Device;
* \returns the D3D12 device associated with given renderer or NULL if it is
* not a D3D12 renderer; call SDL_GetError() for more information.
*
- * \since This function is available since SDL 2.0.23.
+ * \since This function is available since SDL 2.24.0.
*/
extern DECLSPEC ID3D12Device* SDLCALL SDL_RenderGetD3D12Device(SDL_Renderer* renderer);