N3DS: Don't set `num_display` by hand. Doing so creates 2 empty displays at the beginning of the list.
diff --git a/src/video/n3ds/SDL_n3dsvideo.c b/src/video/n3ds/SDL_n3dsvideo.c
index e3f79cb..73486e6 100644
--- a/src/video/n3ds/SDL_n3dsvideo.c
+++ b/src/video/n3ds/SDL_n3dsvideo.c
@@ -83,8 +83,6 @@ N3DS_CreateDevice(void)
device->UpdateWindowFramebuffer = SDL_N3DS_UpdateWindowFramebuffer;
device->DestroyWindowFramebuffer = SDL_N3DS_DestroyWindowFramebuffer;
- device->num_displays = 2;
-
device->free = N3DS_DeleteDevice;
return device;