Commit efdf43aa9b4f4d623ffba01f503d9793d5021330

Sam Lantinga 2022-05-27T15:34:45

Workaround for compiling with MinGW-w64 Fixes bug https://github.com/libsdl-org/SDL/issues/5589

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diff --git a/src/joystick/windows/SDL_windows_gaming_input.c b/src/joystick/windows/SDL_windows_gaming_input.c
index 8b552bb..c1608a7 100644
--- a/src/joystick/windows/SDL_windows_gaming_input.c
+++ b/src/joystick/windows/SDL_windows_gaming_input.c
@@ -34,6 +34,11 @@
 #include <cfgmgr32.h>
 #include <roapi.h>
 
+#ifdef __MINGW32__
+#define __FIReference_1_int __FIReference_1_INT32
+#define __FIReference_1_int_get_Value __FIReference_1_INT32_get_Value
+#define __FIReference_1_int_Release __FIReference_1_INT32_Release
+#endif
 
 struct joystick_hwdata
 {