Fixed crash trying to open HIDAPI controller as a haptics device on Windows
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61
diff --git a/Android.mk b/Android.mk
old mode 100644
new mode 100755
diff --git a/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj b/Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
old mode 100644
new mode 100755
diff --git a/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj b/Xcode/SDLTest/SDLTest.xcodeproj/project.pbxproj
old mode 100644
new mode 100755
diff --git a/src/haptic/windows/SDL_windowshaptic.c b/src/haptic/windows/SDL_windowshaptic.c
index 3d7361d..2e806c9 100644
--- a/src/haptic/windows/SDL_windowshaptic.c
+++ b/src/haptic/windows/SDL_windowshaptic.c
@@ -157,7 +157,7 @@ SDL_SYS_HapticMouse(void)
/* Grab the first mouse haptic device we find. */
for (item = SDL_hapticlist; item != NULL; item = item->next) {
- if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
+ if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER) {
return index;
}
++index;
@@ -173,14 +173,16 @@ SDL_SYS_HapticMouse(void)
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
- const struct joystick_hwdata *hwdata = joystick->hwdata;
+ if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
+ return 0;
+ }
#if SDL_HAPTIC_XINPUT
- if (hwdata->bXInputHaptic) {
+ if (joystick->hwdata->bXInputHaptic) {
return 1;
}
#endif
#if SDL_HAPTIC_DINPUT
- if (hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
+ if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
return 1;
}
#endif
@@ -193,6 +195,9 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
+ if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
+ return 0;
+ }
if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) {
return 0; /* one is XInput, one is not; not the same device. */
} else if (joystick->hwdata->bXInputHaptic) {
@@ -208,6 +213,8 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
+ SDL_assert(joystick->driver == &SDL_WINDOWS_JoystickDriver);
+
if (joystick->hwdata->bXInputDevice) {
return SDL_XINPUT_HapticOpenFromJoystick(haptic, joystick);
} else {