Commit dfc7535ff7e4e975c41619e64ee3f75a80fe308d

Sam Lantinga 2014-07-26T16:52:26

Fixed bug 2657 - Memory leak in GL_CreateTexture function Nitz In GL_CreateTexture function: if (GL_CheckError("glGenTexures()", renderer) < 0) { SDL_free(data); return -1; } Here only data is getting free but data->pixels getting leak. So have to free data->pixels before free data.