audio: Fixed a '//' style comment.
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 3258dca..532998d 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -1668,9 +1668,9 @@ Uint8
SDL_SilenceValueForFormat(const SDL_AudioFormat format)
{
switch (format) {
- // !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
- // !!! FIXME: byte for memset() use. This is actually 0.1953 percent off
- // from silence. Maybe just don't use U16.
+ /* !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
+ !!! FIXME: byte for memset() use. This is actually 0.1953 percent
+ !!! FIXME: off from silence. Maybe just don't use U16. */
case AUDIO_U16LSB:
case AUDIO_U16MSB:
case AUDIO_U8: