further mouse relative motion fix for os/2 (thanks Andrey Vasilkin)
diff --git a/src/video/os2/SDL_os2mouse.c b/src/video/os2/SDL_os2mouse.c
index bcbb4b4..3ffdef9 100644
--- a/src/video/os2/SDL_os2mouse.c
+++ b/src/video/os2/SDL_os2mouse.c
@@ -122,11 +122,9 @@ static void OS2_WarpMouse(SDL_Window * window, int x, int y)
POINTL pointl;
pointl.x = x;
- pointl.y = window->h - y;
+ pointl.y = window->h - y - 1;
WinMapWindowPoints(pWinData->hwnd, HWND_DESKTOP, &pointl, 1);
-/* pWinData->lSkipWMMouseMove++; ???*/
WinSetPointerPos(HWND_DESKTOP, pointl.x, pointl.y);
-
SDL_SendMouseMotion(window, SDL_GetMouse()->mouseID, 0, x, y);
}