Fixed invalid read in yuv_rgb_sse() (see bug #5430)
diff --git a/src/render/SDL_yuv_sw.c b/src/render/SDL_yuv_sw.c
index ae153c2..a4bd515 100644
--- a/src/render/SDL_yuv_sw.c
+++ b/src/render/SDL_yuv_sw.c
@@ -84,7 +84,7 @@ SDL_SW_CreateYUVTexture(Uint32 format, int w, int h)
SDL_assert(0 && "We should never get here (caught above)");
break;
}
- swdata->pixels = (Uint8 *) SDL_malloc(dst_size);
+ swdata->pixels = (Uint8 *) SDL_SIMDAlloc(dst_size);
if (!swdata->pixels) {
SDL_SW_DestroyYUVTexture(swdata);
SDL_OutOfMemory();
@@ -439,7 +439,7 @@ void
SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata)
{
if (swdata) {
- SDL_free(swdata->pixels);
+ SDL_SIMDFree(swdata->pixels);
SDL_FreeSurface(swdata->stretch);
SDL_FreeSurface(swdata->display);
SDL_free(swdata);