Fix software UpdateNVTexture non fullscreen (bug #5430)
diff --git a/src/render/SDL_yuv_sw.c b/src/render/SDL_yuv_sw.c
index 8b8bf9b..a6c22af 100644
--- a/src/render/SDL_yuv_sw.c
+++ b/src/render/SDL_yuv_sw.c
@@ -322,7 +322,7 @@ int SDL_SW_UpdateNVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * re
/* Copy the UV or VU plane */
src = UVplane;
dst = swdata->pixels + swdata->h * swdata->w;
- dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
+ dst += rect->y * ((swdata->w + 1)/2) + rect->x;
length = (rect->w + 1) / 2;
length *= 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {