loadbmp: Attempt to handle small palettes better. Only adjust the biClrUsed field if it is set to zero in the bitmap, and make some effort to make sure we don't overflow a buffer in any case. This was triggering an issue with the sailboat bmp used for testpalette.c in SDL 1.2, which is an 8-bit paletted image with 66 palette entries instead of 256. See discussion at https://github.com/libsdl-org/sdl12-compat/issues/63 This change might be a problem, but there's no indication this code, which originally landed in SDL_image 17 years ago with a large rewrite, is actually fixing a specific issue. I'm also not sure we should actually make an effort to accept a bmp that has a biClrUsed field that is both non-zero and _also_ incorrect.
diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c
index 67445c7..ecf31af 100644
--- a/src/video/SDL_bmp.c
+++ b/src/video/SDL_bmp.c
@@ -407,14 +407,20 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
goto done;
}
- /*
- | guich: always use 1<<bpp b/c some bitmaps can bring wrong information
- | for colorsUsed
- */
- /* if (biClrUsed == 0) { */
- biClrUsed = 1 << biBitCount;
- /* } */
- if (biSize == 12) {
+ if (biClrUsed == 0) {
+ biClrUsed = 1 << biBitCount;
+ }
+
+ if (biClrUsed > palette->ncolors) {
+ biClrUsed = 1 << biBitCount; /* try forcing it? */
+ if (biClrUsed > palette->ncolors) {
+ SDL_SetError("Unsupported or incorrect biClrUsed field");
+ was_error = SDL_TRUE;
+ goto done;
+ }
+ }
+
+ if (biSize == 12) {
for (i = 0; i < (int) biClrUsed; ++i) {
SDL_RWread(src, &palette->colors[i].b, 1, 1);
SDL_RWread(src, &palette->colors[i].g, 1, 1);