Fixed Bluetooth audio output on Apple TV
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diff --git a/src/audio/coreaudio/SDL_coreaudio.m b/src/audio/coreaudio/SDL_coreaudio.m
index b8d786d..83250a4 100644
--- a/src/audio/coreaudio/SDL_coreaudio.m
+++ b/src/audio/coreaudio/SDL_coreaudio.m
@@ -291,34 +291,34 @@ static BOOL session_active = NO;
static void pause_audio_devices()
{
- int i;
-
- if (!open_devices) {
- return;
- }
-
- for (i = 0; i < num_open_devices; ++i) {
- SDL_AudioDevice *device = open_devices[i];
- if (device->hidden->audioQueue && !device->hidden->interrupted) {
- AudioQueuePause(device->hidden->audioQueue);
- }
- }
+ int i;
+
+ if (!open_devices) {
+ return;
+ }
+
+ for (i = 0; i < num_open_devices; ++i) {
+ SDL_AudioDevice *device = open_devices[i];
+ if (device->hidden->audioQueue && !device->hidden->interrupted) {
+ AudioQueuePause(device->hidden->audioQueue);
+ }
+ }
}
static void resume_audio_devices()
{
- int i;
-
- if (!open_devices) {
- return;
- }
-
- for (i = 0; i < num_open_devices; ++i) {
- SDL_AudioDevice *device = open_devices[i];
- if (device->hidden->audioQueue && !device->hidden->interrupted) {
- AudioQueueStart(device->hidden->audioQueue, NULL);
- }
- }
+ int i;
+
+ if (!open_devices) {
+ return;
+ }
+
+ for (i = 0; i < num_open_devices; ++i) {
+ SDL_AudioDevice *device = open_devices[i];
+ if (device->hidden->audioQueue && !device->hidden->interrupted) {
+ AudioQueueStart(device->hidden->audioQueue, NULL);
+ }
+ }
}
static void interruption_begin(_THIS)
@@ -406,26 +406,29 @@ static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrec
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDefaultToSpeaker;
}
+#endif
if (category == AVAudioSessionCategoryRecord ||
category == AVAudioSessionCategoryPlayAndRecord) {
- options |= AVAudioSessionCategoryOptionAllowBluetooth;
+ /* AVAudioSessionCategoryOptionAllowBluetooth isn't available in the SDK for
+ Apple TV but is still needed in order to output to Bluetooth devices.
+ */
+ options |= 0x4; /* AVAudioSessionCategoryOptionAllowBluetooth; */
}
-#endif
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionAllowBluetoothA2DP |
AVAudioSessionCategoryOptionAllowAirPlay;
}
- if (category == AVAudioSessionCategoryPlayback ||
- category == AVAudioSessionCategoryPlayAndRecord) {
- options |= AVAudioSessionCategoryOptionDuckOthers;
- }
+ if (category == AVAudioSessionCategoryPlayback ||
+ category == AVAudioSessionCategoryPlayAndRecord) {
+ options |= AVAudioSessionCategoryOptionDuckOthers;
+ }
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session.category isEqualToString:category] || session.categoryOptions != options) {
- /* Stop the current session so we don't interrupt other application audio */
- pause_audio_devices();
- [session setActive:NO error:nil];
- session_active = NO;
+ /* Stop the current session so we don't interrupt other application audio */
+ pause_audio_devices();
+ [session setActive:NO error:nil];
+ session_active = NO;
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
@@ -435,10 +438,10 @@ static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrec
}
} else {
if (![session.category isEqualToString:category]) {
- /* Stop the current session so we don't interrupt other application audio */
- pause_audio_devices();
- [session setActive:NO error:nil];
- session_active = NO;
+ /* Stop the current session so we don't interrupt other application audio */
+ pause_audio_devices();
+ [session setActive:NO error:nil];
+ session_active = NO;
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
@@ -459,12 +462,12 @@ static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrec
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
return NO;
}
- session_active = YES;
- resume_audio_devices();
+ session_active = YES;
+ resume_audio_devices();
} else if (!open_playback_devices && !open_capture_devices && session_active) {
- pause_audio_devices();
+ pause_audio_devices();
[session setActive:NO error:nil];
- session_active = NO;
+ session_active = NO;
}
if (open) {
@@ -492,12 +495,12 @@ static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrec
this->hidden->interruption_listener = CFBridgingRetain(listener);
} else {
- SDLInterruptionListener *listener = nil;
- listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
- [center removeObserver:listener];
- @synchronized (listener) {
- listener.device = NULL;
- }
+ SDLInterruptionListener *listener = nil;
+ listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
+ [center removeObserver:listener];
+ @synchronized (listener) {
+ listener.device = NULL;
+ }
}
}
@@ -671,7 +674,7 @@ static void
COREAUDIO_CloseDevice(_THIS)
{
const SDL_bool iscapture = this->iscapture;
- int i;
+ int i;
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
@@ -691,19 +694,19 @@ COREAUDIO_CloseDevice(_THIS)
update_audio_session(this, SDL_FALSE, SDL_TRUE);
#endif
- for (i = 0; i < num_open_devices; ++i) {
- if (open_devices[i] == this) {
- --num_open_devices;
- if (i < num_open_devices) {
- SDL_memmove(&open_devices[i], &open_devices[i+1], sizeof(open_devices[i])*(num_open_devices - i));
- }
- break;
- }
- }
- if (num_open_devices == 0) {
- SDL_free(open_devices);
- open_devices = NULL;
- }
+ for (i = 0; i < num_open_devices; ++i) {
+ if (open_devices[i] == this) {
+ --num_open_devices;
+ if (i < num_open_devices) {
+ SDL_memmove(&open_devices[i], &open_devices[i+1], sizeof(open_devices[i])*(num_open_devices - i));
+ }
+ break;
+ }
+ }
+ if (num_open_devices == 0) {
+ SDL_free(open_devices);
+ open_devices = NULL;
+ }
/* if callback fires again, feed silence; don't call into the app. */
SDL_AtomicSet(&this->paused, 1);
@@ -1009,7 +1012,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
AudioStreamBasicDescription *strdesc;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
int valid_datatype = 0;
- SDL_AudioDevice **new_open_devices;
+ SDL_AudioDevice **new_open_devices;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
@@ -1027,11 +1030,11 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
open_playback_devices++;
}
- new_open_devices = (SDL_AudioDevice **)SDL_realloc(open_devices, sizeof(open_devices[0]) * (num_open_devices + 1));
- if (new_open_devices) {
- open_devices = new_open_devices;
- open_devices[num_open_devices++] = this;
- }
+ new_open_devices = (SDL_AudioDevice **)SDL_realloc(open_devices, sizeof(open_devices[0]) * (num_open_devices + 1));
+ if (new_open_devices) {
+ open_devices = new_open_devices;
+ open_devices[num_open_devices++] = this;
+ }
#if !MACOSX_COREAUDIO
if (!update_audio_session(this, SDL_TRUE, SDL_TRUE)) {