src/video/x11/SDL_x11xinput2.c


Log

Author Commit Date CI Message
David Ludwig 3dcb451f 2014-04-09T21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
Sam Lantinga c2c08f68 2014-03-02T11:10:00 Backed out changeset 9357a2ca3473
Sam Lantinga 2cf453dd 2014-03-02T11:08:05 Make sure we return version 0 if XInput detection fails
Ryan C. Gordon afc74d98 2014-03-02T02:00:40 Better attempt to detect available X11 XInput2 features. Fixes Bugzilla #2306.
Sam Lantinga 58edac3e 2014-02-02T00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
Sam Lantinga 7aef2350 2013-12-23T17:37:22 Added a relative mouse mode that uses mouse warping instead of raw input. To enable this, set the environment variable SDL_MOUSE_RELATIVE_MODE_WARP to "1" When mouse relative mode is disabled, put the cursor back where the application expects it to be, instead of where it was when relative mode was enabled.
Gabriel Jacobo f848adff 2013-11-29T10:06:08 Improve Android pause/resume behavior.
Ryan C. Gordon 7e1289af 2013-11-24T23:56:17 Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.
Ryan C. Gordon a2187171 2013-11-20T21:17:26 Query version for X11 XInput2 multitouch separately from base XInput2.
Ryan C. Gordon b4a00144 2013-10-18T10:56:45 Fixed the XInput2 X11 symbols.
Ryan C. Gordon a2bd8970 2013-10-18T01:36:41 Don't supply duplicate X11 symbols inside SDL. Fixes static linking when something else also uses X11.
Gabriel Jacobo 2490166d 2013-08-21T10:12:16 Fixes for -Wdeclaration-after-statement
Gabriel Jacobo 1e49b1ed 2013-08-21T09:47:10 OCD fixes: Adds a space after /* (glory to regular expressions!)
Gabriel Jacobo 695344d1 2013-08-21T09:43:09 OCD fixes: Adds a space before */
Gabriel Jacobo dad42067 2013-08-12T11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
Sam Lantinga 1ad936eb 2013-08-11T19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.