Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| cfaa99bb | 2014-08-12 23:28:45 | Fixed doxygen warnings and markdown formatting. | ||
| 02e9f81e | 2014-06-28 12:17:29 | SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context If the EGL extension EGL_KHR_create_context is available, we can use it to set the core/compatability profile and the minimum OpenGL version. Use this if it is available to get the context requested by the GL attributes. | ||
| 548a0ee7 | 2014-05-05 22:21:26 | __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK. | ||
| 3dcb451f | 2014-04-09 21:29:19 | Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad. | ||
| b51a3206 | 2014-03-22 20:48:18 | WinRT: Got OpenGL ES 2 working with the latest version of ANGLE/WinRT. SDL/WinRT did have support for OpenGL ES 2 via an older version of ANGLE/WinRT, however its API changed a few months ago, and SDL/WinRT would crash when trying to use it. It would also occasionally crash when using the older version. This changeset should make SDL/WinRT work with the latest version, as available via MS Open Tech's git repository of it at https://github.com/msopentech/angle Older versions of ANGLE/WinRT (from either https://github.com/stammen/angleproject or https://bitbucket.org/DavidLudwig/angleproject) will need to be updated to MS Open Tech's latest version. | ||
| 1367bf87 | 2014-03-09 11:36:47 | Integrated David Ludwig's support for Windows RT | ||
| 05c23063 | 2014-03-09 11:06:11 | Fixed line endings on WinRT source code | ||
| 58edac3e | 2014-02-02 00:53:27 | Fixed bug 2374 - Update copyright for 2014... Is it that time already?? | ||
| f848adff | 2013-11-29 10:06:08 | Improve Android pause/resume behavior. | ||
| ecfbb3f5 | 2013-11-28 22:59:21 | WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state | ||
| 61959aa6 | 2013-11-22 13:24:53 | OpenGL ES support for Windows |