|   | b2db570c | 2022-03-16T18:09:40 |  | SDL_triangle_blit_slow: sync code with SDL_blit_slow to handle ARGB2101010 | 
            
              |   | 120c76c8 | 2022-01-03T09:40:00 |  | Updated copyright for 2022 | 
            
              |   | 8622eda9 | 2022-01-02T22:34:56 |  | SDL_RenderGeometry / software: TRIANGLE_GET_TEXTCOORD interpolates up to the max values included, so reduce by 1 | 
            
              |   | c27e1249 | 2021-09-20T17:17:34 |  | Remove SDL_HAVE_RENDER_GEOMETRY define | 
            
              |   | 8270172e | 2021-08-19T12:11:10 |  | fix -Wshorten-64-to-32 warnings in android builds.
see: https://github.com/libsdl-org/SDL/pull/4195#issuecomment-901506386 | 
            
              |   | 47db47c1 | 2021-04-06T21:32:02 |  | Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support | 
            
              |   | 6e47f538 | 2021-04-01T20:18:05 |  | Fix warnings | 
            
              |   | 111c70e1 | 2021-03-26T09:09:08 |  | Use 64 bits precision to prevent overflow when interpolating color / texture with wide triangles | 
            
              |   | 3ee511d7 | 2021-03-16T15:14:58 |  | Add software renderer implementation |