src/render/software/SDL_rotate.c


Log

Author Commit Date CI Message
Sam Lantinga bf076c22 2016-10-07T17:30:21 Fixed bug 2957 - De-reference rz_src without NULL check in SDLgfx_rotateSurface function Nitz In function SDLgfx_rotateSurface: rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, rz_src->format->Rmask, rz_src->format->Gmask, rz_src->format->Bmask, rz_src->format->Amask); Here rz_src get De-referenced without NULL check, which is risky.
Sam Lantinga 86d4b099 2016-09-13T18:44:28 Fixed spacing
Alex Szpakowski f0505766 2016-09-13T22:18:06 Initial Apple TV / tvOS support. The Apple TV remote is currently exposed as a joystick with its touch surface treated as two axes. Key presses are also generated when its buttons and touch surface are used. A new hint has been added to help deal with deciding whether to background the app when the remote's menu button is pressed: SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS.
Ryan C. Gordon ded3a16e 2015-06-23T01:44:44 Fixed compiler warning about shadowed local variables.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().