src/joystick/iphoneos


Log

Author Commit Date CI Message
Sam Lantinga 8f78f5bb 2017-02-02T16:56:02 Fixed build on Apple TV
Sam Lantinga 45b774e3 2017-01-01T18:33:28 Updated copyright for 2017
Sam Lantinga ad26769c 2016-12-22T18:43:00 Fixed compile errors on various platforms
Philipp Wiesemann 97aa5775 2016-11-16T22:08:51 Fixed empty parameter list in signatures of internal functions.
Sam Lantinga 27d4f099 2016-10-07T23:40:44 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
Alex Szpakowski a96b6f21 2016-09-17T01:31:07 Added a new hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION. When set to "1", the orientation of the Apple TV remote affects the axes of the corresponding SDL joystick. It is "0" (disabled) by default.
Sam Lantinga 925859aa 2016-09-13T18:43:55 Fixed accidental call to SDL_PrivateJoystickHat()
Alex Szpakowski f0505766 2016-09-13T22:18:06 Initial Apple TV / tvOS support. The Apple TV remote is currently exposed as a joystick with its touch surface treated as two axes. Key presses are also generated when its buttons and touch surface are used. A new hint has been added to help deal with deciding whether to background the app when the remote's menu button is pressed: SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS.
Ryan C. Gordon 35e564a6 2016-08-26T15:46:29 ios: patched to compile.
Sam Lantinga ad1bfea5 2016-08-26T12:18:08 Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved() Updated the removal code to iterate over all joystick add messages instead of just the first one.
Sam Lantinga 42065e78 2016-01-02T10:10:34 Updated copyright to 2016
Alex Szpakowski cb15bb4c 2015-12-11T16:41:59 iOS: Set the player index of MFi gamepads when the user first presses a button, rather than when it's programatically opened.
Alex Szpakowski 0da59802 2015-11-09T18:13:47 iOS: Set the 'player index' of MFi game controllers when they're opened for use. MFi controllers display their player index via LEDs on the controller.
Alex Szpakowski 84f6bc41 2015-11-09T17:41:54 iOS: Fixed MFi game controller triggers to report the proper range of values.
Alex Szpakowski 7ce64372 2015-11-09T02:32:37 iOS MFi game controllers: inverted the thumbstick y axis values to match the behavior of other controllers.
Alex Szpakowski ab2a3500 2015-09-25T15:17:20 iOS: show message boxes using the new UIAlertController APIs when supported, rather than the deprecated UIAlertView. UIAlertController is also supported on tvOS, whereas UIAlertView is not.
Philipp Wiesemann 774b0775 2015-09-21T21:19:37 iOS: Fixed pointer dereference after free.
Alex Szpakowski 2bf6f1bc 2015-09-20T23:08:36 Added initial support for MFi game controllers on iOS.
Philipp Wiesemann 0e45984f 2015-06-21T17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().