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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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23b7bdef
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2021-11-20T14:11:30
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offscreen: Don't fail to create a window because of driver_loaded politics.
Fixes #4922.
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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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052a1373
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2020-07-12T19:11:15
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Merge VideoBootStrap::available into VideoBootStrap::create
The two are only ever called together, and combining them makes it possible
to eliminate redundant symbol loading and redundant attempts to connect
to a display server.
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bcbaa4ec
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2020-05-26T16:34:50
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If there isn't a GetGlobalMouseState() implementation, fall back to the normal one.
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a8780c6a
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2020-01-16T20:49:25
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Updated copyright date for 2020
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68985371
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2019-09-24T16:36:48
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offscreen: Add new video driver backend Offscreen
The Offscreen video driver is intended to be used for headless rendering
as well as allows for multiple GPUs to be used for headless rendering
Currently only supports EGL (OpenGL / ES) or Framebuffers
Adds a hint to specifiy which EGL device to use: SDL_HINT_EGL_DEVICE
Adds testoffscreen.c which can be used to test the backend out
Disabled by default for now
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