Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 1e352d79 | 2014-06-06 15:45:59 | Chrome's Native Client backend implementation | ||
| 1188c174 | 2014-06-04 16:35:07 | Fixed Mac OS X build | ||
| da6d9a9f | 2014-06-04 10:56:56 | Added annotations to help code analysis tools CR: Bruce Dawson | ||
| 45ed5ee4 | 2014-06-04 10:55:26 | Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal() | ||
| 3e3b34ad | 2014-06-04 10:52:34 | Added a hint to disable windows message processing in SDL_PumpEvents() SDL_SetHint( SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, "0" ); | ||
| 0d1f0fed | 2014-06-04 10:50:32 | Added a hint to disable window frame and title bar interaction when the cursor is hidden | ||
| d3418446 | 2014-06-04 10:33:23 | SDL_opengl: Fix Mac build for SDK 10.9 too. | ||
| d623c0b4 | 2014-06-04 09:59:10 | SDL_opengl: Fix Mac build with new glext.h | ||
| a2085da2 | 2014-06-04 01:35:36 | SDL_opengles2: Update to latest Khronos headers. This updates to the latest Khronos headers, which gives the latest headers for MSVC. The following files were retrieved on 2014-06-04: http://www.khronos.org/registry/gles/api/GLES2/gl2.h http://www.khronos.org/registry/gles/api/GLES2/gl2ext.h http://www.khronos.org/registry/gles/api/GLES2/gl2platform.h http://www.khronos.org/registry/egl/api/KHR/khrplatform.h And they were modified to not include each other themselves. | ||
| 0887f518 | 2014-06-04 01:32:52 | SDL_opengl: Update to glext.h from Khronos dated 2014-05-21. This updates to the latest glext.h from Khorons that includes the OpenGL 4.4 specification. It was retrieved from http://www.opengl.org/registry/api/GL/glext.h at 2014-06-04. | ||
| f45a2fd0 | 2014-06-04 01:27:13 | SDL_opengles2: Separate out GLES2 headers. | ||
| 8793657d | 2014-06-04 01:21:00 | SDL_opengl: Move glext.h to a separate file. | ||
| 32665131 | 2014-06-02 09:01:26 | Added a way to get the native Android window and EGL context | ||
| f5c77149 | 2014-05-18 21:05:39 | Fixed typo in header comment. | ||
| 81c574b8 | 2014-05-11 15:59:22 | Fixed typo in header comment. | ||
| b701175a | 2014-05-10 17:00:37 | Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW. Based on feedback from Sven Bergstr?m | ||
| 2a7aa9bd | 2014-05-06 00:13:07 | Fix build on Windows targets without dxgi.h, like MingW32. | ||
| 548a0ee7 | 2014-05-05 22:21:26 | __ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK. | ||
| cb403ab6 | 2014-04-29 12:00:28 | Removed comma at end of enum in a public header, to make -Wpedantic happy. | ||
| bd6a4936 | 2014-04-26 12:38:35 | Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN | ||
| ae2a50fc | 2014-04-21 12:42:25 | Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!) | ||
| defd90b6 | 2014-04-19 13:15:41 | Render: Allow empty cliprect. This fixes an issue where an empty cliprect is treated the same as a NULL cliprect, causing the render backends to disable clipping. Also adds a new API, SDL_RenderIsClipEnabled(render) that allows you to differentiate between: - SDL_RenderSetClipRect(render, NULL) - SDL_Rect r = {0,0,0,0}; SDL_RenderSetClipRect(render, &r); Fixes https://bugzilla.libsdl.org/show_bug.cgi?id=2504 | ||
| 03afd0de | 2014-04-18 12:43:04 | SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded. | ||
| 3dcb451f | 2014-04-09 21:29:19 | Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad. | ||
| 9eccde51 | 2014-04-06 00:30:48 | Enable building of Android libraries using a standalone NDK |