src/hidapi/libusb


Log

Author Commit Date CI Message
Sam Lantinga 2e9f5b59 2022-09-16T15:41:35 Added support for the HORI Fighting Commander OCTA (Xbox Series X and PS versions)
Sam Lantinga b2ac758f 2022-08-29T17:33:00 Added support for the Hori Fighting Stick Alpha to the HIDAPI driver
Sam Lantinga 70c781c8 2022-08-24T10:25:56 Fixed build warning because of redefining string functions
Sam Lantinga 3ed8e219 2022-08-24T01:25:14 Fixed building HIDAPI libusb support on Windows
Sam Lantinga b6f96b69 2022-08-23T22:45:37 Initial HIDAPI driver support for the PS3 controller
Sam Lantinga b880709e 2022-08-12T18:11:27 Added libusb hack for Gamesir-G3w which needs the same adjustment as the Hori controllers
Sam Lantinga d6a8b43c 2022-08-05T10:37:38 Added support for the HORIPAD FPS for Nintendo Switch
Sam Lantinga be3a945a 2022-07-20T11:05:55 Added support for the 8BitDo Ultimate Wired Controller for Xbox
Sam Lantinga 72fea0ed 2022-06-15T13:58:28 Added support for the Qanba Dragon Arcade Joystick
Ozkan Sezer 9220f92b 2022-05-25T01:01:02 hidapi/libusb/hid.c (read_thread): mark as SDLCALL
Ozkan Sezer 7a574303 2022-04-23T20:01:40 hidapi, libusb: import mainstream commit 536bad201e
pionere ebdd5366 2022-01-17T16:26:02 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
Ozkan Sezer e9511f71 2022-01-14T14:39:04 hidapi, libusb: don't use iconv on OS/2, it lacks wchar_t functionality. Taken from a patch by Silvan Scherrer at bitwiseworks' OS/2 fork.
Ozkan Sezer 7527c8d3 2022-01-11T11:33:02 hidapi, libusb: provide a wcsdup implementation if it is not available. similar to mac and android versions..
Sam Lantinga 5b646cd1 2021-11-07T22:58:44 Build hidapi code into SDL as a new public API This prevents conflicts with hidapi linked with applications, as well as allowing applications to make use of HIDAPI on Android and other platforms that might not normally have an implementation available.
Sam Lantinga db18764e 2021-10-01T16:27:59 Use correct relative include path
Sam Lantinga 8b1f8b6e 2021-08-27T11:14:09 Use the high speed alternate setting on new Microsoft Xbox controllers
Sam Lantinga 0e62926e 2021-06-10T16:28:32 Fixed crash if vendor or product strings are empty
Sam Lantinga cb5e8635 2021-06-08T13:15:24 Fixed crash after reinitializing libusb HID support
Steven Noonan 17d8479d 2021-04-22T15:44:01 hidapi/libusb: maintain in-memory cache of vendor/product strings The get_usb_string call is rather expensive on some USB devices, so we cache the vendor/product strings for future lookups (e.g. when hid_enumerate is invoked again later). This way, we only need to ask libusb for strings for devices we haven't seen since before we started. Signed-off-by: Steven Noonan <steven@valvesoftware.com> Signed-off-by: Sam Lantinga <slouken@libsdl.org>
Sam Lantinga 3377861a 2021-03-26T11:57:19 Added support for the Amazon Game Controller to the HIDAPI driver
Sam Lantinga 1f7ec3fa 2021-02-11T17:27:22 Added support for the PowerA Xbox One Series X Wired Controller
Ozkan Sezer bb9e049d 2021-02-07T00:37:00 minor updates to libc function checks
Ozkan Sezer 07f83cd5 2021-01-19T19:50:10 hidapi/libusb/hid.c: fix race condition on device close (bug #5484) From hidapi mainstream git: https://github.com/libusb/hidapi/issues/142 https://github.com/libusb/hidapi/commit/d2c3a9862eefe2d3f4db0f00c0238277bfb4e44b Read callback may fire itself on its own even after its been requested to stop and exactly before the calling code waits for its completion in indefinite loop. Explicitly preventing re-fireing the submission loop fixes the issue.
Ozkan Sezer 327ea974 2021-01-19T15:50:02 hidapi/libusb/hid.c: whitespace tidy-up.
Sam Lantinga 14f97734 2020-12-15T14:57:47 Fixed whitespace
Sam Lantinga e12457d8 2020-11-10T12:26:30 Added support for the Xbox Series X controller to the HIDAPI driver
Ethan Lee 133b4755 2020-03-11T14:17:19 Use LIBUSB_CALL for hidapi's read_callback function
Sam Lantinga 5e649983 2020-01-26T12:40:32 Don't enumerate devices we can't open
Sam Lantinga 43aa1fa9 2020-01-18T11:21:14 Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android
Sam Lantinga 4e682461 2020-01-17T10:43:14 Reattach the kernel driver after closing USB controllers
Sam Lantinga 4e1cc124 2020-01-16T15:32:39 Improved Xbox One controller initialization
Sam Lantinga 15d30298 2019-12-19T15:01:32 Added support for wireless Xbox 360 controllers using the HIDAPI driver
Sam Lantinga 52b6ab21 2019-12-16T17:11:23 Added support for the SteelSeries Stratus Duo
Sam Lantinga cd515bd1 2019-12-12T14:26:34 Fixed Xbox 360 Controller support using libusb on Linux
Sam Lantinga 53216436 2019-11-25T16:29:12 Use the same logic to get the config descriptor in hid_open() as in hid_enumerate()
Sam Lantinga 8243a3e8 2019-11-25T15:02:50 Added support for the Hyperkin X91
Ethan Lee c76f0f5b 2019-08-06T23:08:01 hidapi: Explicitly include locale.h, for setlocale
Ethan Lee aa09e612 2019-08-04T00:01:38 Port libusb hid.c to SDL, add to MinGW configure
Andrew Eikum 738dff4b 2019-07-25T08:05:13 hidapi: Update repository URLs Upstream hidapi has been re-homed. Update the repo URLs to help guide folks where to contribute fixes.
Sam Lantinga b08bdc44 2018-10-26T09:27:31 Don't build SDL_JOYSTICK_HIDAPI by default on iOS If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist: <key>NSBluetoothPeripheralUsageDescription</key> <string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
Sam Lantinga 4f41f07d 2018-08-09T16:05:48 Added missing files from previous commits