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19c34844
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2020-03-13T19:19:29
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Fixed slow enumeration when Apple Cinema HD display 30" is plugged in
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96836ec6
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2020-03-03T09:22:43
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Add 500ms max wait time for hid_write to complete on Windows
It appears that with some (presumably) flaky drivers or hardware that the WriteFile in hid_write never completes leading to GetOverlappedResult to block forever waiting for it.
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07000bfc
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2020-03-02T17:31:58
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Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
Jake Breen
I have tracked it down to a call on
hid_device_info() -> HidD_GetManufacturerString (Line 499 in src\hidapi\windows\hid.c)
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5c15e81c
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2019-08-22T15:58:00
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Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
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738dff4b
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2019-07-25T08:05:13
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hidapi: Update repository URLs
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
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6a7161dc
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2019-07-14T16:48:31
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Blacklist Corsair device causing hang
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1a8e3a02
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2019-03-12T14:44:12
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HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
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b08bdc44
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2018-10-26T09:27:31
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Don't build SDL_JOYSTICK_HIDAPI by default on iOS
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
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cf7d64f2
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2018-09-28T13:44:10
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hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
not necessary and can cause redefinition errors in some toolchains.
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283680f2
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2018-09-28T11:04:55
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hidapi/windows/hid.c: fix misplaced #if 0
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
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f964ce03
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2018-09-28T01:00:47
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Fixed mingw-w64 build
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4f41f07d
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2018-08-09T16:05:48
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Added missing files from previous commits
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