|   | 1367bf87 | 2014-03-09T11:36:47 |  | Integrated David Ludwig's support for Windows RT | 
            
              |   | 090327e7 | 2013-12-09T16:03:18 |  | Implemented the Dynamic API magic. | 
            
              |   | f848adff | 2013-11-29T10:06:08 |  | Improve Android pause/resume behavior. | 
            
              |   | 69c5d21d | 2013-10-27T21:26:46 |  | WinRT: merged with SDL 2.0.1 codebase | 
            
              |   | fa73a3c8 | 2013-10-22T21:53:42 |  | Testing fullscreen window in the accelerometer test. | 
            
              |   | 85c2e236 | 2013-10-20T22:23:09 |  | Fixed Y axis inversion on iOS; positive is up, negative is down. | 
            
              |   | 1e49b1ed | 2013-08-21T09:47:10 |  | OCD fixes: Adds a space after /* (glory to regular expressions!) | 
            
              |   | 695344d1 | 2013-08-21T09:43:09 |  | OCD fixes: Adds a space before */ | 
            
              |   | 38dc821b | 2013-08-20T21:29:40 |  | Added filesystem code to Mac and iOS Xcode projects. | 
            
              |   | f7049b93 | 2013-08-12T22:29:55 |  | WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) | 
            
              |   | dad42067 | 2013-08-12T11:13:50 |  | Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump. | 
            
              |   | 1ad936eb | 2013-08-11T19:56:43 |  | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager.  SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |