kc3-lang/SDL/include/SDL_vulkan.h

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Log

Author Commit Date CI Message
7df0f4fd 2018-09-27 14:56:29 Fixed bug 4277 - warnings patch Sylvain Patch a few warnings when using: -Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command They are automatically enabled with -Wall
a794126d 2018-08-24 09:49:48 vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window. Fixes Bugzilla #4235.
be6ca785 2018-02-25 23:02:09 Support official Vulkan SDK for macOS. This tries to load vulkan.framework or libvulkan.1.dylib before MoltenVK.framework or libMoltenVK.dylib. In the previous version, layers would not work for applications run-time loading the default library.
69958441 2018-02-21 09:58:21 Fix high-dpi support on macOS and simplify it and iOS variant. The detault drawableSize for a CAMetalLayer is its bounds x its scale. So it is sufficient to set the *layer's* scale to the desired value.
fb283932 2017-09-06 19:35:36 vulkan: use "unsigned int" instead of "unsigned"
37ce9f27 2017-08-27 23:13:15 Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
24a0d3bc 2017-08-27 22:27:45 Don't define Vulkan types if vulkan.h has already been included
25e3a1ec 2017-08-27 22:15:57 vulkan: Initial Vulkan support! This work was done by Jacob Lifshay and Mark Callow; I'm just merging it into revision control.