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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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b5e3d264
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2020-01-23T01:00:52
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Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
Protected more code with #ifdefs to reduce the size of minimal shared library builds
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a8780c6a
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2020-01-16T20:49:25
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Updated copyright date for 2020
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d52080c0
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2019-08-30T09:00:06
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Android: minor warning
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5e13087b
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2019-01-04T22:01:14
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Updated copyright for 2019
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7df0f4fd
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2018-09-27T14:56:29
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Fixed bug 4277 - warnings patch
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
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5febdfce
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2018-09-24T11:49:25
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Fixed whitespace
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e3cc5b2c
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2018-01-03T10:03:25
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Updated copyright for 2018
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f776997a
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2017-11-21T21:58:27
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Fixed some compiler warnings
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8fb3885c
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2017-11-17T11:03:02
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Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888
raist66676
Here is the bug in latest SDL 2.0.8 development repo. It is obvious and simple to fix by correcting typos on six lines of code.
In src/video/SDL_yuv.c on lines 217, 249, 280, 321, 353, and 384 the wrong conversion functions are called for SDL_PIXELFORMAT_ABGR8888 and SDL_PIXELFORMAT_BGR888. Instead of ABGR functions, BGRA functions are called. These are typos.
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a6a4e27a
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2017-11-12T22:51:12
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Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode:
SDL_SetYUVConversionMode()
SDL_GetYUVConversionMode()
SDL_GetYUVConversionModeForResolution()
SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.
Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
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