kc3-lang/SDL/src/video/x11/SDL_x11modes.c

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Log

Author Commit Date CI Message
493fadd5 2013-11-08 14:04:35 Fixed spot where SDL was assuming that two displays having the same origin means they're the same display. Changed it to check for the same extents instead. (Sam actually wrote this, I'm just reviewing and checking it in.)
a2bd8970 2013-10-18 01:36:41 Don't supply duplicate X11 symbols inside SDL. Fixes static linking when something else also uses X11.
1e49b1ed 2013-08-21 09:47:10 OCD fixes: Adds a space after /* (glory to regular expressions!)
695344d1 2013-08-21 09:43:09 OCD fixes: Adds a space before */
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.