src/video/uikit/SDL_uikitmetalview.h


Log

Author Commit Date CI Message
Alex Szpakowski aebaa316 2019-08-05T12:35:32 Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
Sam Lantinga 5e13087b 2019-01-04T22:01:14 Updated copyright for 2019
Mark Callow 69958441 2018-02-21T09:58:21 Fix high-dpi support on macOS and simplify it and iOS variant. The detault drawableSize for a CAMetalLayer is its bounds x its scale. So it is sufficient to set the *layer's* scale to the desired value.
Sam Lantinga e3cc5b2c 2018-01-03T10:03:25 Updated copyright for 2018
Sam Lantinga ba9c336e 2017-12-07T17:47:01 Fixed building for simulators or older iOS SDKs
Sam Lantinga cadf3e44 2017-12-07T09:35:28 The Metal view is a full SDL_uikitview to support multi-touch
Sam Lantinga 0d011ec6 2017-08-28T00:22:23 Renaming of guard header names to quiet -Wreserved-id-macro
Ryan C. Gordon 25e3a1ec 2017-08-27T22:15:57 vulkan: Initial Vulkan support! This work was done by Jacob Lifshay and Mark Callow; I'm just merging it into revision control.