Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 120c76c8 | 2022-01-03 09:40:00 | Updated copyright for 2022 | ||
| d31251b0 | 2021-11-21 22:30:48 | use SDL's functions version inplace of libc version | ||
| 01a2f276 | 2021-01-04 01:23:50 | consistently use TEXT() macro with LoadLibrary() and GetModuleHandle() cf. bug #5435. | ||
| 9130f7c3 | 2021-01-02 10:25:38 | Updated copyright for 2021 | ||
| a19c008a | 2020-12-22 17:10:02 | use GetModuleHandleW() to retrieve kernel32.dll handle (bug #5390.) SDL_systhread.c and SDL_syslocale.c used to call LoadLibrary() without calling FreeLibrary() later. GetModuleHandleW() should always succeed because GetModuleHandleW() itself is imported from kernel32.dll and we don't need to bother releasing it. | ||
| cb361896 | 2020-12-09 07:16:22 | Fixed bug 5235 - All internal sources should include SDL_assert.h Ryan C. Gordon We should really stick this in SDL_internal.h or something so it's always available. | ||
| 1f4b5d54 | 2020-10-06 00:20:20 | windows/SDL_syslocale.c: make it build against older SDKs. | ||
| 600a2fc7 | 2020-05-21 04:01:37 | locale: Removed unused variable. | ||
| ba11122e | 2020-05-21 03:48:56 | locale: Fixed compiler warning on Visual Studio. | ||
| 539125b8 | 2020-05-20 16:43:02 | locale: Fixed compiler warning on WinRT. | ||
| d66b7366 | 2020-05-20 16:15:14 | locale: Patched to compile on Windows Phone. | ||
| 3808b120 | 2020-05-19 03:14:46 | locale: Make sure C++ implementations (Haiku!) use C linkage. | ||
| 863776f8 | 2020-05-19 01:19:52 | haiku: Another attempt at fixing build. | ||
| e53d39cf | 2020-05-19 00:09:59 | haiku: Patched to compile. | ||
| 2a4ddeee | 2020-05-08 11:15:38 | Android: fix missing prototype warning | ||
| fa23e3d0 | 2020-05-04 02:27:29 | locale: Implemented SDL_GetPreferredLocales(). This was something I proposed a long time ago, Sylvain Becker did additional work on it, then back to me. Fixes Bugzilla #2131. |