src


Log

Author Commit Date CI Message
Ozkan Sezer 1b99d805 2020-10-14T23:01:02 os2: updates from Andrey Vasilkin's 2020-09-07 sources.
Ozkan Sezer f9af19f5 2020-10-14T23:01:02 os2: updates to SDL_systhread.c: removed lots of garbage. added SDL_PASSED_BEGINTHREAD_ENDTHREAD guard, because the code requires it.
Ozkan Sezer aa790837 2020-10-14T23:01:02 os2: several warning fixes. mostly those "W007: '&array' may not produce intended result" warnings from Watcom, visible only in C++ mode. one or two others here & there.
Ozkan Sezer 110a0f7b 2020-10-14T23:01:01 os2: update include paths. add missing libc includes to geniconv.
Ozkan Sezer c2188619 2020-10-14T23:01:01 os2: added a 2-byte padding to os2 SDL_PrivateAudioData
Ozkan Sezer d1323eb0 2020-10-14T23:01:01 os2: better error reporting from loadso
Ozkan Sezer 861ac81b 2020-10-14T23:01:01 os2: changes to debug macros
Ozkan Sezer 74cfb81d 2020-10-14T23:01:00 os2: add port files for SDL2-2.0.4 from Andrey Vasilkin only geniconv/iconv.h (was from LGPL libiconv) is replaced with a generic minimal iconv.h based on public knowledge.
Ozkan Sezer 93e14497 2020-10-14T15:50:04 SDL_waylanddatamanager.c (mime_data_list_add): constify the buffer param Fixes -Wdiscarded-qualifiers warnings from Wayland_data_source_add_data()
Sam Lantinga b9cbea35 2020-10-13T21:08:20 video: Refresh Windows display list on WM_DISPLAYCHANGE - Displays may have been added, removed or changed and all cached monitor handles are invalidated as a result. - Display events are handled in three steps: 1. Mark all currently know displays as invalid 2. Enumerate all displays, adding new ones and marking known displays as valid 3. Remove all displays still invalid after enumeration - Display connect/disconnect events are sent when displays are added or removed after initial setup
Sam Lantinga a558409b 2020-10-13T21:08:18 Only include CoreHaptics if we're building with rumble support
Sam Lantinga 75d5be97 2020-10-13T21:08:17 Fixed compiling with an older iOS SDK
Sam Lantinga 6b62494e 2020-10-13T21:08:15 Added support for controller battery status on iOS 14
Sam Lantinga 1b31e9f6 2020-10-13T21:08:13 Added support for game controller rumble on iOS 14
Sam Lantinga 2d7b33cb 2020-10-13T21:08:11 Added support for the controller home button on iOS 14
Cameron Cawley 59022829 2020-10-11T17:32:32 riscos: Implement SDL_OpenURL()
Ozkan Sezer 34a82fca 2020-10-10T20:50:02 SDL_cpuinfo.c (OS2): undefine HAVE_SYSCTLBYNAME
Sam Lantinga b546db2f 2020-10-09T12:58:28 Only watch for display connect/disconnect events while the video subsystem is initialized
Ozkan Sezer 7991cc38 2020-10-09T21:40:28 dynapi: move SDL_SIMDRealloc down below, after SDL_GetPreferredLocales. https://hg.libsdl.org/SDL/rev/884cb29cb80e wrongly added it after its family i.e. SDL_SIMDAlloc, not at the end of the list.
Ryan C. Gordon b79832ba 2020-10-08T21:11:09 cocoa: Cut and paste from HTML strikes again!
Ozkan Sezer 19aaa294 2020-10-09T04:00:00 Fix https://bugzilla.libsdl.org/show_bug.cgi?id=5306 (Also see: https://bugzilla.libsdl.org/show_bug.cgi?id=4822) Building the current tree against 10.8 SDK, clang emits the following warning: src/video/cocoa/SDL_cocoawindow.m:1846:27: warning: instance method '-isOperatingSystemAtLeastVersion:' not found (return type defaults to 'id') [-Wobjc-method-access] ![processInfo isOperatingSystemAtLeastVersion:version]) { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /opt/MacOSX10.8.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSProcessInfo.h:20:12: note: receiver is instance of class declared here @interface NSProcessInfo : NSObject { ^ 1 warning generated. isOperatingSystemAtLeastVersion is an 10.10 thing.
Ozkan Sezer 69fbd60d 2020-10-09T04:00:00 Fix https://bugzilla.libsdl.org/show_bug.cgi?id=4877#c2 loadNibNamed:owner:topLevelObjects is available on 10.8 and newer. There is an issue report here about an app failing to function on 10.7 and earlier: https://discourse.libsdl.org/t/28179
Sam Lantinga bd14f267 2020-10-08T16:58:34 Removed unused variable
Ozkan Sezer d86a7465 2020-10-09T02:55:00 SDL_video.c: fix whitespace
Sam Lantinga 76980e30 2020-10-08T16:42:20 Added events for dynamically connecting and disconnecting displays, with an iOS implementation
Sam Lantinga cd703b56 2020-10-08T16:41:48 Fixed whitespace
Ozkan Sezer 54bb9aac 2020-10-08T11:51:02 k_rem_pio2.c: fix typo in second memset(): iq, not q. fixes bug #5309.
Ryan C. Gordon 061256a3 2020-10-07T14:45:24 metal: Clear the framebuffer if presenting without any other operations.
Ryan C. Gordon 003a1698 2020-10-06T11:07:50 wav: Make sure the data size is a multiple of blockalign, not an exact match. I _think_ this is a right thing to do; it fixes a .wav file I have here that has blockalign==2 when channels==2 and bitspersample==16, which otherwise would fail.
Ryan C. Gordon 46274269 2020-10-06T00:42:17 url: WinRT actually works now (and has been tested, hooray!).
Ryan C. Gordon fc05a696 2020-10-05T18:08:58 url: Attempt #23235 at WinRT support...
Ryan C. Gordon 02addf13 2020-10-05T18:01:47 url: Another attempt at WinRT implementation.
Ozkan Sezer 1f4b5d54 2020-10-06T00:20:20 windows/SDL_syslocale.c: make it build against older SDKs.
Ryan C. Gordon 7bec9df1 2020-10-05T16:10:10 url: Add to Xcode project files, iOS/mac fixes.
Ryan C. Gordon 57e3003d 2020-10-05T15:47:47 url: Attempt at WinRT support.
Ryan C. Gordon 566479c8 2020-10-05T15:37:37 url: ShellExecuteW returns an HINSTANCE, so deal with that more correctly.
Ryan C. Gordon ee56090d 2020-10-05T15:03:44 url: Cleanups and compiler warning fixes.
Ryan C. Gordon cc158f29 2020-10-05T14:36:37 url: removed "extern" from function declaration.
Ryan C. Gordon a3802cc5 2020-10-05T14:30:33 url: Patched to compile on C89 compilers.
Ryan C. Gordon 0099e38a 2020-10-05T14:21:03 url: More win32 fixes.
Ryan C. Gordon 1f4fecc5 2020-10-05T14:07:32 url: Patched to compile on Windows.
Ryan C. Gordon 777d0f19 2020-10-05T14:06:25 url: patched to compile on macOS.
Ryan C. Gordon d068d05a 2020-10-05T14:01:08 url: Make sure Haiku's C++ implementation is flagged as 'extern "C"'
Ryan C. Gordon bf9fcb53 2020-10-05T14:00:08 url: The function is "SDL_Unsupported" not "SDL_Unimplemented"
Ryan C. Gordon 2d82cf78 2020-10-05T13:59:03 url: put the Android bits in core/android
Ryan C. Gordon efd665e2 2020-10-05T13:56:45 Backed out changeset a43cb4e54949 Trying this a different way.
Ryan C. Gordon 913aa610 2020-10-05T13:53:15 url: Include SDL_misc.h to get public function declaration.
Ryan C. Gordon 5f688122 2020-10-05T13:52:52 url: patched to compile on Android.
Ryan C. Gordon 84f1b950 2020-10-05T13:39:39 url: fixed wrong include.
Ryan C. Gordon 77c9d73b 2020-10-05T11:30:33 Removed SDL_AndroidOpenURL, added SDL_OpenURL. Still needs to be wired into Xcode and Visual Studio projects.
Sylvain Becker cd6670bf 2020-10-02T10:48:27 SDL_Surface refcount: fix memory leak when blitting between stack'ed surfaces (see bug 5226)
Ozkan Sezer 883509fc 2020-10-01T17:01:00 ran gendynapi.pl after new (android-only) api additions.
Sylvain Becker dd55bfe8 2020-10-01T14:41:09 Android: add helper function to open an URL/URI (see bug 2783)
Sam Lantinga 45c644cc 2020-09-28T21:19:45 Added support for the MOGA XP5-X Plus
Manuel Alfayate Corchete 78c274cb 2020-09-26T19:18:09 kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments.
Sylvain Becker 955f3184 2020-09-25T10:14:42 Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury) Add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO not to pause audio when the app goes to background. (It requires SDL_ANDROID_BLOCK_ON_PAUSE as "Non blocking")
Ryan C. Gordon 7ef188a1 2020-09-19T14:01:57 jack: Fixed memory leak on device close.
Manuel Alfayate Corchete 9c342e76 2020-09-13T21:41:10 kmsdrm: merge heap buffer overflow and cursor creation patches from meyraud705.
Manuel Alfayate Corchete 0cb9bfa5 2020-09-12T15:58:47 kmsdrm: less excessive error checkhing
Manuel Alfayate Corchete 5bed30dd 2020-09-12T04:56:55 kmsdrm: also do pending modeseting in SwapWindowDoubleBuffered().
Manuel Alfayate Corchete 9e9227ad 2020-09-12T04:52:56 kmsdrm: reimplement modesetting for fullscreen window scaling and AR-correction.
Manuel Alfayate Corchete 4575c694 2020-09-12T02:36:02 kmsdrm: delete ununsed variable.
Manuel Alfayate Corchete 01b0cf1c 2020-09-12T00:47:00 Backed out changeset 4a45d1a30d25 kmsdrm: Fake KMSDRM_SetDisplayMode() is needed for some programs after all.
Manuel Alfayate Corchete 7b676548 2020-09-12T00:16:08 kmsdrm: don't fool SDL into thinking that changing the physical videomode is done.
Manuel Alfayate Corchete a6d182d3 2020-09-11T23:47:26 kmsdrm: no need to reconnect/reactivate things in SwapWindowDoubleBuffered().
Manuel Alfayate Corchete 47e2d030 2020-09-10T23:26:02 kmsdrm: greatly improve comments in SwapBuffersFenced() for future reference.
Ryan C. Gordon 3c6004fe 2020-09-10T15:07:23 kmsdrm: Choose how to swap buffers based on EGL extension availability.
Ryan C. Gordon c7e761f8 2020-09-10T15:05:55 kmsdrm: Patched to compile if EGL headers lack EGL_ANDROID_native_fence_sync.
Ryan C. Gordon 224aa45b 2020-09-10T15:04:35 kmsdrm: Implement GL_DefaultProfileConfig for Raspberry Pi compatibility. If we think this might be a Raspberry Pi device, default to ES2. Otherwise, accept SDL's higher-level defaults.
Ryan C. Gordon 092162ed 2020-09-10T15:02:51 video: Set up default before calling GL_DefaultProfileConfig(). This way, the implementation can opt to do nothing to accept SDL's defaults.
Ryan C. Gordon e758dd53 2020-09-10T15:02:00 egl: Make SDL_EGL_HasExtension() available outside of SDL_egl.c.
Manuel Alfayate Corchete 055cad49 2020-09-10T02:15:53 kmsdrm: no need to re-connect/reactivate things in SwapWindow() anymore because we use a dumb buffer on KMS buffers destruction now.
Manuel Alfayate Corchete 351219bf 2020-09-09T03:18:26 kmsdrm: On VideoQuit(), only destroy dumb buffer if it exists.
Sam Lantinga 8709f67e 2020-09-08T08:42:30 Fixed bug 5215 - Fixing filenames passed to dlopen for OpenBSD Brad Smith Attached is a patch to use the proper filenames when trying to dlopen the respective shared libraries on OpenBSD.
Manuel Alfayate Corchete 244d0ad8 2020-09-08T15:30:45 kmsdrm: Tell SDL that mouse has entered the window via artificial event. Fixes sticky mouse in Scummvm.
Cameron Gutman 9a769da0 2020-09-07T20:10:50 X11: Remove our X11 error callback in X11_DeleteDevice() If we don't remove it, we will infinitely recurse if X11_CreateDevice() is called again and orig_x11_errhandler becomes X11_SafetyNetErrHandler().
Manuel Alfayate Corchete 550e1533 2020-09-08T02:42:32 kmsdrm: No need to test for display driverdata when freeing a plane.
Manuel Alfayate Corchete 6e03fab9 2020-09-07T23:15:33 kmsdrm: add temporary RPI4_COMPAT define to try RPI4+current Rasbian compatibility.
Manuel Alfayate Corchete 0f807fd6 2020-09-07T22:54:15 kmsdrm: use a black dumb buffer for keeping the PRIMARY PLANE occupied when we destroy the KMS buffers, instead of using the TTY buffer, to avoid flickering.
Sylvain Becker 4d1c2a18 2020-09-07T19:00:21 Fix false compiler warning: initialize the variable 'memdiff'
Sylvain Becker ebc12a2f 2020-09-07T18:50:30 SDL_Surface refcount: destination surface keep track of surfaces that are mapped to it and automatically invalidate them when it is freed - refcount is kept so that an external application can still create a reference to SDL_Surface. - lock_data was un-used and is now renamed and used as a list keep track of the blitmap
Manuel Alfayate Corchete cce6c605 2020-09-07T01:33:04 kmsdrm: fix errors when trying to free up videomode driverdata pointers on quit.
Manuel Alfayate Corchete 9501b1c6 2020-09-07T00:18:13 kmsdrm: fix scaling for SDL_WINDOW_FULLSCREEN windows.
Manuel Alfayate Corchete daa752b1 2020-09-06T23:19:54 kmsdrm: fix first frame display: no need to wait for SwapWindow() for EGL surface creation.
Manuel Alfayate Corchete 68ac9349 2020-09-06T12:48:39 kmsdrm: more coherent returns for SwapWindow.
Manuel Alfayate Corchete d3d9d432 2020-09-06T12:17:27 kmsdrm: Remove debug printfs in SwapWindow.
Manuel Alfayate Corchete d7aebbd5 2020-09-06T12:08:22 kmsdrm: Don't create surfaces until EGL context is available.
Cameron Gutman 1b6de9a9 2020-09-05T15:01:45 Fix SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=1 on Metal windows SDL_cocoametalview was consuming the first click rather than passing it through to the SDLView underneath which overrides [NSView acceptsFirstMouse] based on the user's SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH preference.
Sylvain Becker 97fad045 2020-09-02T19:38:03 Fixed bug 5278 - export SDL_AndroidRequestPermission() (Thanks Huki!)
Manuel Alfayate Corchete f4e02a5c 2020-08-31T19:17:17 kmsdrm: Do NOT modify window size manually from the backend: doing so caused renderer scaling params miscalculation.
Manuel Alfayate Corchete c09d1cee 2020-08-28T23:04:00 kmsdrm: Apply window reconfiguration in SetWindowSize(), too.
Manuel Alfayate Corchete 31b17945 2020-08-28T22:38:26 kmsdrm: use PLANE and CRTC to do hardware-driven window scaling and AR-correction.
Manuel Alfayate Corchete fe3f9796 2020-08-26T01:37:30 kmsdrm: unload EGL and GL lib only if using them.
Manuel Alfayate Corchete 9b43464d 2020-08-25T16:30:23 kmsdrm: Add programmer credits to the Atomic KMSDRM driver.
Manuel Alfayate Corchete 9316a8d9 2020-08-25T16:18:49 kmsdrm: move FENCE FD props setting to SwapWindow(), where it belongs.
Manuel Alfayate Corchete 3f38009b 2020-08-25T15:40:36 kmsdrm: comment out atomic commit fast-debugging printf.
Manuel Alfayate Corchete 0d16761c 2020-08-25T05:53:13 kmsdrm: fix segfault on quit beacuse of freed _this->egl_data.
Manuel Alfayate Corchete d43e666e 2020-08-25T04:05:36 kmsdrm: Buffer management refactoring. Fixes for compatibility with more video drivers.
Manuel Alfayate Corchete eade05ca 2020-08-24T12:51:20 kmsdrm: Finetune integer type usage. Add some comments.
Manuel Alfayate Corchete a76f1763 2020-08-24T01:10:11 kmsdrm: Move cursor plane setup and freeing to MouseInit() and MouseQuit(), for better consistency.