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45b774e3
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2017-01-01T18:33:28
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Updated copyright for 2017
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91491824
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2016-12-07T11:02:02
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Removed unneeded warning when running from Visual Studio
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abe92710
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2016-11-20T21:29:27
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Fixed warning building under mingw, patch contributed by Sylvain
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6f11545a
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2016-10-01T12:28:05
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Fixed bug 3323 - SDL_LogOutput prints message twice on Windows when linked with libc
Simon Hug
If SDL2 is compiled with HAVE_LIBC on Windows, the SDL_LogOutput function has two ways of printing a message. WriteConsole and fprintf.
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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16e18817
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2015-07-16T21:31:21
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Windows: Fixed wrong debugger output if logging empty string as info or warning.
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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