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5b646cd1
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2021-11-07T22:58:44
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Build hidapi code into SDL as a new public API
This prevents conflicts with hidapi linked with applications, as well as allowing applications to make use of HIDAPI on Android and other platforms that might not normally have an implementation available.
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94b7a876
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2021-07-24T09:10:18
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Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers
Fixes bug https://github.com/libsdl-org/SDL/issues/4019
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d135c076
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2021-07-08T13:22:41
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Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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4a20dd3e
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2021-07-08T07:38:18
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Removed unnecessary comment, the mic button is in byte 16 on all firmware versions
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430bbcb8
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2021-07-07T09:49:33
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Added HIDAPI support for the Amazon Luna Controller connected over USB in DirectInput mode
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863f5669
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2021-07-07T08:55:16
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Fixed reading thumbstick axes and mic button on the Amazon Luna Controller firmware version 305164320
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17ed8d80
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2021-07-07T16:05:35
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Added HIDAPI backend for Amazon Luna Controller Model T28B69 connected via Bluetooth LE (VID:0171, PID:0419).
To enter Bluetooth pairing mode hold B and Action (button with circle) buttons for 3 seconds.
It works via usual HIDAPI if special filter driver is not installed:
https://www.amazon.com/gp/help/customer/display.html?nodeId=GZCT4CTFHXLHEB9T
With that driver installed it mimics Xbox One controller and works via XInput under Windows.
Under DInput this controller is not usable at all.
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