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bf4f9aaa
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2022-11-14T16:11:58
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N3DS: Use designated initialiser for drivers.
Just a sanity check that the functions are actually mapped correctly.
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43a2b0b1
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2022-10-10T00:00:52
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N3DS: Use macro to correct axis.
Using `(value * SDL max) / 3DS max` allows for marginally better
accuracy compared to `value * (SDL max / 3DS max)`.
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86a8714f
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2022-09-20T23:04:20
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N3DS: Refactor joystick module to avoid globals.
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392f3882
|
2022-09-20T22:45:24
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N3DS: Use SDL_Sensor instead of Joystick sensors.
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266014fa
|
2022-09-18T13:38:26
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N3DS: Use SDL_Touch instead of the Joystick touch.
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03bbbcd8
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2022-09-18T09:06:36
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N3DS: Use CreateJoystickGUIDForName.
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65527537
|
2021-03-30T04:32:39
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N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
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