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1084421c
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2014-02-24T10:25:02
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Zero out haptic linked list items on creation
(thanks to Turo Lamminen for the report!)
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56979749
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2014-02-06T10:00:45
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Fixed a typo.
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a09548eb
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2014-02-06T09:35:44
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Fix device counting in HapticMouse and JoystickOpen routines. 0 is the first item in the list not the last
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f3e6a0a7
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2014-02-06T09:11:05
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fix indentation and spaces
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5fb0be30
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2014-02-04T15:44:09
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Rework haptic backend to properly support hotplugging of haptic devices.
* currently only linux backend updated.
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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f848adff
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2013-11-29T10:06:08
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Improve Android pause/resume behavior.
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7e1289af
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2013-11-24T23:56:17
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Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
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79499898
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2013-08-28T17:12:07
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Fixed comment typo.
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1e49b1ed
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2013-08-21T09:47:10
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OCD fixes: Adds a space after /* (glory to regular expressions!)
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695344d1
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2013-08-21T09:43:09
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OCD fixes: Adds a space before */
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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1ad936eb
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2013-08-11T19:56:43
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.
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