kc3-lang/SDL/Xcode-iOS

Branch :


Log

Author Commit Date CI Message
f3ca4e4d 2016-04-01 21:14:49 iOS: Fixed compiling demos on C89 compilers.
62ebc527 2016-03-28 21:01:46 iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo.
bd60850b 2016-03-28 21:01:26 iOS: Fixed keyboard demo ignoring quit requests and window closing. This also fixed a warning about an unused variable.
e9ca5b28 2016-03-27 22:26:34 iOS: Replaced #import with #include in two demos. This extension to C is not required here and made the demos less portable.
5fa0cbc4 2016-03-27 22:25:13 iOS: Restored older version of rectangles demo. The demo did not draw rectangles like described in the demo README.
16c479f3 2016-03-27 22:24:10 iOS: Updated SDL version in demo README.
8e7cd6b5 2016-02-03 20:32:55 iOS: Implemented clipboard support.
a4ce22fb 2016-01-06 22:39:04 Fixed outdated information in a README for iOS. Four of the listed programs do not exist anymore.
2bf6f1bc 2015-09-20 23:08:36 Added initial support for MFi game controllers on iOS.
0e45984f 2015-06-21 17:33:46 Fixed crash if initialization of EGL failed but was tried again later. The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().