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58b323f1
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2016-07-17T21:43:12
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Android: Fixed missing export of a JNI function (thanks, Andrii!).
Fixes Bugzilla #3393.
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704298c0
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2016-02-09T17:36:42
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Android: C89 cleanup to avoid warnings/errors since the default gcc mode on Android is still pre-C99.
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881ccccb
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2016-01-05T05:31:33
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Android: Fixed up drop events for new interface.
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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10daf1f4
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2015-09-27T20:12:47
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Android: Removed three internal functions not used by SDL.
They were not needed internally since the switch to the common EGL backend.
Thanks to the SDL mailing list for pointing out that the functions seem unused.
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efad04c3
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2015-09-18T21:26:46
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Android: Added check if Java method for APK expansion file exists.
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6e7c479e
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2015-09-17T22:30:24
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Android: Fixed trying to read from APK expansion files without version hint set.
This also fixed overwriting the asset error message which is more useful if no
APK expansion files are available and the requested file was not found.
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92ca42d9
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2015-09-17T22:24:54
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Android: Renamed SDLActivity's Java method used for APK expansion files.
The name was not correct.
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e8757e87
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2015-09-05T20:21:52
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Android: Changed return type of four JNI functions from int to jint.
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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