src/events


Log

Author Commit Date CI Message
Sam Lantinga 45ed5ee4 2014-06-04T10:55:26 Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Sam Lantinga 52222db2 2014-05-31T11:33:25 Fixed SDL error when filtering events after shutdown. This can happen when restoring video modes during video system shutdown
Ryan C. Gordon 846a3e07 2014-05-24T01:27:19 Added some FIXMEs.
Philipp Wiesemann ca11d7c8 2014-05-17T22:02:25 Changed C++ style comments to fix pedantic warnings.
Philipp Wiesemann 0d196c30 2014-05-17T21:52:05 Removed unused standard library includes from gesture source.
Sam Lantinga 36e11d87 2014-04-19T10:17:36 Fixed missing j
Sam Lantinga f4b77110 2014-04-17T19:52:15 Fixed bug 2503 - Loop indexing and event union errors in SDL_gesture.c Lasse ??rni While enabling $1 gesture support in the Urho3D engine which uses SDL2 I detected some errors in the gesture code in SDL_gesture.c: - In the function SDL_SaveAllDollarTemplates() the following line should use index variable j instead of i: rtrn += SaveTemplate(&touch->dollarTemplate[i], dst); - In the function SDL_SaveDollarTemplate() the following code should use index variable j instead of i: if (touch->dollarTemplate[i].hash == gestureId) { return SaveTemplate(&touch->dollarTemplate[i], dst); - In the function SDL_SendGestureDollar() the x & y coordinates are being written to the mgesture structure, which results in garbage due to dgesture and mgesture being different data structures inside the union. The coordinates should be written to dgesture.x & dgesture.y respectively
David Ludwig 3dcb451f 2014-04-09T21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.