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0479df53
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2023-01-09T09:48:21
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Updated copyright for 2023
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b8d85c69
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2022-11-30T12:51:59
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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c)
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c93e5520
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2022-02-04T20:03:50
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minor update to winrt/SDL_sysurl.cpp
from: https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/0006-Update-SDL_sysurl.cpp.patch
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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265a1cc9
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2021-01-05T15:50:02
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use WIN_StringToUTF8W instead of WIN_StringToUTF8 where needed (#2)
cf. bug #5435.
- SDL_wasapi_win32.c (GetWasapiDeviceName): pwszVal is WCHAR*
- windows/SDL_sysfilesystem.c (SDL_GetBasePath, SDL_GetPrefPath)
- windows/SDL_sysurl.c (SDL_SYS_OpenURL): wurl is WCHAR*
- SDL_windowssensor.c (ConnectSensor): bstr_name is WCHAR*
- windows/SDL_systhread.c (SDL_SYS_SetupThread): strw is WCHAR*
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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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46274269
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2020-10-06T00:42:17
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url: WinRT actually works now (and has been tested, hooray!).
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fc05a696
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2020-10-05T18:08:58
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url: Attempt #23235 at WinRT support...
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02addf13
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2020-10-05T18:01:47
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url: Another attempt at WinRT implementation.
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57e3003d
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2020-10-05T15:47:47
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url: Attempt at WinRT support.
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