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61959aa6
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2013-11-22T13:24:53
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OpenGL ES support for Windows
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47139fb3
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2013-11-19T10:56:38
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Adds testgles2
Source code copied from: https://github.com/fantasydr/sdl-2.0-gles (thanks!)
Minor fixes, configure script changes done by me.
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00003e8c
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2013-11-14T11:51:24
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Renamed things named after BeOS to be named after Haiku instead.
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12ca3ce3
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2013-10-17T23:02:29
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Fixed building using MinGW
Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
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eaa4300f
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2013-10-09T11:30:01
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Fixes testgles and testgl
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aef52c35
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2013-08-28T12:43:29
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[Linux] Test config script: Add the X11 library search path if it is not empty
If ac_x_libraries is empty it means that the library's found in the default path,
so we skip adding it to the XLIB variable as it screws up the search path.
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7fc50aff
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2013-08-28T10:41:25
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Fixes test building
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dad42067
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2013-08-12T11:13:50
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Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump.
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