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623b9d6d
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2014-12-03T12:47:39
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ugh.. stray character
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06d357fb
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2014-12-03T12:45:04
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fix SDL_PRIs64 on windows compilers.. (should end in d)
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73daadb7
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2014-12-03T12:23:17
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switch to use SDL_PRI* macros for long long formatting everywhere.
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7810d198
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2014-12-03T11:04:07
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fix incorrect struct member name in test code for wheel direction
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70438be2
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2014-12-03T10:55:23
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WinRT: fixed bug whereby SDL would override an app's default orientation
WinRT apps can set a default, preferred orientation via a .appxmanifest file.
SDL was overriding this on app startup, and making the app use all possible
orientations (landscape and portrait).
Thanks to Eric Wing for the heads up on this!
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bd4dd2b5
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2014-11-23T21:10:55
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update logging of events in test core
- log unknown as HEX instead of int (makes it easier to identify)
- add dollar gesture and multi gesture events
- add scroll reverse for mouse wheel
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5b5823ee
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2014-11-23T21:09:54
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add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
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