|   | 58edac3e | 2014-02-02T00:53:27 |  | Fixed bug 2374 - Update copyright for 2014...
Is it that time already?? | 
            
              |   | f848adff | 2013-11-29T10:06:08 |  | Improve Android pause/resume behavior. | 
            
              |   | 7e1289af | 2013-11-24T23:56:17 |  | Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff. | 
            
              |   | dad42067 | 2013-08-12T11:13:50 |  | Fixes #2022, do not resume on Android when surfaceChanged
If the app is in landscape mode and the user presses the power button, a pause
is followed immediately by a surfaceChanged event because the lock screen
is shown in portrait mode. This triggers a "false" resume.
So, we just pause and resume following the onWindowFocusChanged events.
Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before
blocking the event pump. | 
            
              |   | 1ad936eb | 2013-08-11T19:56:43 |  | Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
Rainer Deyke
I'm running Linux Mint 15 with the Cinnamon window manager.  SDL_DestroyWindow consistently locks up for me when the window if fullscreen. |