src/video/winrt/SDL_winrtevents.cpp


Log

Author Commit Date CI Message
Sam Lantinga 641ba099 2014-03-12T07:26:07 Fixed compiling Windows RT code on Visual Studio 2013
Sam Lantinga 05c23063 2014-03-09T11:06:11 Fixed line endings on WinRT source code
David Ludwig 58dd0864 2013-09-22T12:26:53 WinRT: unified the two, public, app-init functions This function, SDL_WinRTRunApp, can be used to help launch either XAML or non-XAML/Direct3D-only based apps.
David Ludwig 34722465 2013-09-06T21:13:15 WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML)
David Ludwig 7e06b806 2013-09-02T15:23:33 WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals
David Ludwig 2cafee9d 2013-08-27T21:21:09 WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT The XAML support here is still rudimentary. Bugs do exist. You've been warned. XAML support in Windows Phone 8 is not yet available (in SDL/WinRT).
David Ludwig 3e83fd78 2013-08-27T11:39:44 WinRT: misc code cleanups
David Ludwig 19a168b4 2013-08-20T21:22:32 WinRT: file naming and placement cleanup - moved SDL_WinRTApp.* from src/video/windowsrt/ to src/core/winrt/, and renamed them to SDL_winrtapp.* (to mimick case-sensitivity used elsewhere in SDL) - renamed all "windowsrt" directories (in src) to "winrt", as the shorthand name is used more often (and, IMO, "WinRT" != "Windows RT", not entirely at least)