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947ad6e1
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2021-07-12T17:57:21
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Added support for the Xbox Series X controller on iOS and tvOS
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d135c076
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2021-07-08T13:22:41
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Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
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9231f1f1
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2021-05-07T12:29:03
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Added support for the PS5 controller on iOS and tvOS
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0bdf4f95
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2021-03-22T19:19:01
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Disable system gestures on MFi controllers while they're open, so we get access to the back button, etc.
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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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637d425e
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2020-12-15T00:11:10
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whitespace.
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cb361896
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2020-12-09T07:16:22
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Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon
We should really stick this in SDL_internal.h or something so it's always available.
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59f28b7f
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2020-12-03T18:17:01
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Fixed whitespace
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6a7f29cd
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2020-11-25T11:31:17
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Fixed compiling on tvOS
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e4b7d9a2
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2020-11-24T07:56:59
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Removed usage of TARGET_OS_OSX for building with older SDKs
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a5cde4cb
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2020-11-24T07:29:55
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Fixed trying to use @available() on older SDK
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97782e6c
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2020-11-24T07:11:49
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Don't try to call IOS_SupportedHIDDevice() if it's not defined
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a063b9fb
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2020-11-24T07:06:31
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Fixed compiler warning
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c63bbb06
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2020-11-24T06:55:33
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Including SDL_config_iphoneos.h enables MFI controller code
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1e943e2a
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2020-11-23T22:59:22
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Fixed building with an older SDK and macOS target
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62e39b5f
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2020-11-23T20:57:14
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Fixed building with an older SDK and macOS target
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fd894467
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2020-11-21T14:13:26
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Fixed building on Mac OS X on the command line and with an older macOS SDK
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