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45b774e3
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2017-01-01T18:33:28
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Updated copyright for 2017
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232ae688
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2016-11-23T17:20:28
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Still more compiler warning fixes for various platforms.
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6dedbc43
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2016-10-10T02:58:12
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Make sure we have iconv.h before building with it
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73f2c541
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2016-10-07T16:44:42
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Fixed bug 2885 - SDL_stdinc.h doesn't need to include iconv.h
Ryan C. Gordon
We still include iconv.h in SDL_stdinc.h, probably because this header might have referenced the native iconv functions and types directly. Since these are hidden behind a stable ABI now and never just a #define for the system iconv, we shouldn't need this header included from a public SDL header anymore, slowing down external apps compiles and pulling tons of stuff into the namespace.
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42065e78
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2016-01-02T10:10:34
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Updated copyright to 2016
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0e45984f
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2015-06-21T17:33:46
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Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
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