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7b893acd
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2014-03-19T16:02:25
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Don't overwrite SDL_dynapi.h in checker-buildbot.sh.
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b68b6e23
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2014-03-12T11:57:15
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Fixed various build and runtime errors when using WinRT with VS2012.
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268071d1
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2014-02-13T11:08:12
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Added the new function at the end so we don't break the ABI
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c52c9105
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2014-02-13T11:05:30
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Added SDL_DXGIGetOutputInfo which returns the adapter and output indices that are used to create DX10 and DX11 devices and swap chains on a particular display.
CR: SamL
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c2b5da97
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2014-02-04T11:38:40
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Added SDL_GetAssertionHandler() and SDL_GetDefaultAssertionHandler().
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58edac3e
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2014-02-02T00:53:27
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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3bd0e900
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2014-02-02T00:33:31
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Fixed bug 2376 - no SDL_HasAVX
Haneef Mubarak
AVX is the successor to SSE* and is fairly widely available. As such, it really ought to be detectable.
This functionality ought to be trivial to implement, and not having it means being forced to write an ugly workaround to check for AVX (so that normal SSE can be used if AVX is not available).
Here is an example on detecting AVX from SO (it actually shows ways to cehck for all of teh fancy instructions):
http://stackoverflow.com/questions/6121792/how-to-check-if-a-cpu-supports-the-sse3-instruction-set
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338bf9cc
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2014-01-29T18:38:13
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Add SDL_GL_ResetAttributes.
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ecc0df06
|
2014-01-22T12:39:34
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Fix detection of iOS for disabling dynamic API.
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d75665c7
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2014-01-08T01:07:57
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Maybe fix Cygwin.
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960458e5
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2014-01-08T00:58:03
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Patched to compile on Cygwin.
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e9689e8d
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2014-01-08T00:51:31
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Another Android fix.
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d16e6301
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2014-01-08T00:46:39
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Updated Dynamic API jumptable.
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d5c977ad
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2014-01-08T00:31:19
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Patched to compile on OpenBSD.
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090327e7
|
2013-12-09T16:03:18
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Implemented the Dynamic API magic.
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