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ed02f61d
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2014-03-13T00:40:08
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Fixed the copyright date on files contributed by David Ludwig
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05c23063
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2014-03-09T11:06:11
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Fixed line endings on WinRT source code
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da0c0a4a
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2013-11-28T21:15:05
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WinRT: fixed bug: touch input coordinates weren't normalized [0..1]
Thanks to Pierre-Yves for pointing this out and providing a fix!
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de8d9dbb
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2013-09-06T21:00:52
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WinRT: minor code cleanup regarding events
Some event handling functions got sorted in a somewhat consistent manner, and
in some cases, were also segregated a bit from app-lifecycle code.
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7e06b806
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2013-09-02T15:23:33
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WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals
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13c87e71
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2013-08-28T16:14:27
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WinRT: made simulated-mouse (via touch) input work on Windows Phone in Portrait mode
Proper SDL_MOUSE* event support for non-Portrait orientations in Windows Phone is pending.
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2cafee9d
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2013-08-27T21:21:09
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WinRT: experimental and preliminary support for XAML-based overlays on Windows 8/RT
The XAML support here is still rudimentary. Bugs do exist. You've been warned.
XAML support in Windows Phone 8 is not yet available (in SDL/WinRT).
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3e83fd78
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2013-08-27T11:39:44
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WinRT: misc code cleanups
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d78b26ed
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2013-08-26T17:17:53
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WinRT: moved most platform-specific keyboard and mouse code to shared locations
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19a168b4
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2013-08-20T21:22:32
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WinRT: file naming and placement cleanup
- moved SDL_WinRTApp.* from src/video/windowsrt/ to src/core/winrt/, and renamed them to SDL_winrtapp.* (to mimick case-sensitivity used elsewhere in SDL)
- renamed all "windowsrt" directories (in src) to "winrt", as the shorthand name is used more often (and, IMO, "WinRT" != "Windows RT", not entirely at least)
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