Log

Author Commit Date CI Message
Sam Lantinga 72f703e3 2014-10-13T14:10:41 Fixed log typo
Sam Lantinga 557d43e6 2014-10-13T10:46:27 Minor cleanups
Sam Lantinga bebc8d12 2014-10-13T10:43:10 Added configure options to disable OpenGL ES 1.1 and 2.0 individually
David Ludwig 411e0f9d 2014-10-04T14:59:41 WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
J?rgen P. Tjern? 498690ff 2014-09-30T11:20:50 Mac: Fix build with clang from Xcode 6.
Philipp Wiesemann 51a07ade 2014-09-25T20:56:27 Fixed broken layout for buttons with configured color in messagebox on Android.
Philipp Wiesemann 788a2e45 2014-09-24T23:46:46 Added setting configured color to button texts for messagebox on Android.
David Ludwig 53feb228 2014-09-19T12:09:51 WinRT: cleaned up the opening section of the README
David Ludwig 16773fd4 2014-09-19T11:27:18 WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
Gabriel Jacobo 47658057 2014-09-18T11:03:34 [Android] Better fix for #2480, pause/resume audio
Ryan C. Gordon 5f9ea7ed 2014-09-17T14:49:36 Haptic: Deal with negative periodic magnitudes (thanks, Elias!). A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs The periodic magnitude parameter of the SDL Haptic API is based on the Linux FF API, so it means they are not directly compatible: 'dwMagnitude' is a 'DWORD', which is unsigned. Fixes Bugzilla #2701.
Ryan C. Gordon 266c0023 2014-09-17T14:47:42 Fixed haptic documentation typos (thanks, Elias!). Partially fixes Bugzilla #2701.
Gabriel Jacobo 4544343b 2014-09-17T11:41:12 [Android] Fixes #2480, music does not pause when process backgrounded This modifies SDL_PauseAudio behavior to pause all audio devices instead of just the default one (required on Android, at least for testmultiaudio on my Nexus 4 which reported 2 audio devices). It also changes SDL_PauseAudioDevice to retain the device lock from pause until resume in order to save battery in mobile devices.
Gabriel Jacobo e7f2f85c 2014-09-17T08:59:43 [Android] Fixes #2679 - Crash resuming from screen off Before destroying the static Java-side data, wait for the SDL native thread, *and* the listener thread that waits on it to trigger a clean up.
Philipp Wiesemann 60df8130 2014-09-16T23:09:32 Fixed doxygen warning and markdown formatting. Three backticks for blocks are not supported by doxygen.
Philipp Wiesemann 0fbd904a 2014-09-14T19:44:53 Fixed key down closing messagebox dialog instead of key up on Android. This fixed sending key up event to SDL a dialog closed by down did not consume.
David Ludwig df37d1d5 2014-09-14T13:10:21 WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
David Ludwig 75d0396e 2014-09-14T12:57:26 WinRT: expanded and updated the README section on MSVC requirements
David Ludwig 0903aa3f 2014-09-14T11:36:24 WinRT: added manual, app-setup instructions to the README A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
David Ludwig 11d865b8 2014-09-14T10:31:18 WinRT: added a note to README regarding need for a MS account
David Ludwig 4eef8bbc 2014-09-14T10:29:54 WinRT: cleaned up section headers
Sam Lantinga 5f39ea89 2014-09-13T02:15:18 Fixed bug 2415 - Message Boxes aren't implemented on Android Philipp Wiesemann I attached a patch for an incomplete implementation of the messagebox parts. It was not tested on lots of devices yet and features a very fragile workaround to block the calling SDL thread while the dialog is handled on Android's UI thread. Although it works for testmessage.c I assume there are lot of situations were it may fail (standby, device rotation and other changes). Also not all flags and colors are implemented. On the other hand most uses of the messagebox are to show an error on start and fragility (or working at all) may not matter there.
Sam Lantinga 2bfb3c3e 2014-09-12T15:09:33 Fixed using uninitialized display data in iMX6 initialization
Pierre-Loup A. Griffais 24c86b55 2014-09-11T19:24:42 [X11] Reconcile logical keyboard state with physical state on FocusIn since the window system doesn't do it for us like other platforms. This prevents sticky keys and missed keys when going in and out of focus, for example Alt would appear to stick if switching away from an SDL app with Alt-Tab and had to be pressed again. CR: Sam
Ryo Munakata 7798b4d6 2014-09-09T17:26:16 video: waylandmouse: handle mmap error properly Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>