kc3-lang/SDL/Xcode/SDLTest

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Log

Author Commit Date CI Message
059579e4 2014-08-23 10:47:50 Fixed bug 2696 - Mac: fix display mode refresh rate calculation Alex Szpakowski SDL's Cocoa backend uses the CGDisplayMode API to get refresh rate information about a display mode, but CGDisplayModeGetRefreshRate will return 0 on most non-CRT monitors. The only way I know of to get correct refresh rate information in OS X is via the CoreVideo DisplayLink API. I have attached a patch which tries to use the CVDisplayLinkGetNominalOutputVideoRefreshPeriod function if CGDisplayModeGetRefreshRate fails, which fixes display mode refresh rate information on the monitors I tested. The CVDisplayLink API requires linking with the CoreVideo framework, and the patch updates the various build files to do so.
4f7329a1 2014-06-05 11:04:07 Don't link directly against OpenGL.framework on Mac OS X. We dlopen() it as appropriate already.
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
d4e3221f 2014-02-04 18:21:39 add testdropfile to OS X Project
c9f6e4ec 2014-02-04 18:16:52 add testhotplug to OS X test project and set target OS version to 10.5 for tests.
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
9ce449e6 2013-08-25 11:20:14 update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.