kc3-lang/SDL/src/core/windows/SDL_windows.c

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Log

Author Commit Date CI Message
c10afa48 2014-04-29 19:22:48 Fixed a linker error when building SDL/WinRT The Win32 APIs, VerifyVersionInfoW and VerSetConditionMask, are not currently available for use in WinRT apps. This change primarily #if[n]defs-out some calls to them.
dfea14d9 2014-04-23 13:54:47 Fixed cygwin build
acbc321c 2014-04-23 13:47:42 Don't try to load d3dcompiler_46.dll on Windows XP
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
1367bf87 2014-03-09 11:36:47 Integrated David Ludwig's support for Windows RT
58edac3e 2014-02-02 00:53:27 Fixed bug 2374 - Update copyright for 2014... Is it that time already??
69153196 2013-12-27 10:18:19 Switch back to apartment threaded COM initialization, which was the previous default. We do succeed now if the application previously initialized COM in multi-threaded mode.
3666c1f7 2013-12-23 10:54:27 Explicitly initialize COM with multi-threaded support. This is the safest option for applications that use COM, multi-threaded or not.
f848adff 2013-11-29 10:06:08 Improve Android pause/resume behavior.
7e1289af 2013-11-24 23:56:17 Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.
69c5d21d 2013-10-27 21:26:46 WinRT: merged with SDL 2.0.1 codebase
12ca3ce3 2013-10-17 23:02:29 Fixed building using MinGW Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
f7049b93 2013-08-12 22:29:55 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
dad42067 2013-08-12 11:13:50 Fixes #2022, do not resume on Android when surfaceChanged If the app is in landscape mode and the user presses the power button, a pause is followed immediately by a surfaceChanged event because the lock screen is shown in portrait mode. This triggers a "false" resume. So, we just pause and resume following the onWindowFocusChanged events. Also, wait for SDL_APP_WILLENTERBACKGROUND and SDL_APP_DIDENTERBACKGROUND before blocking the event pump.
1ad936eb 2013-08-11 19:56:43 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() Rainer Deyke I'm running Linux Mint 15 with the Cinnamon window manager. SDL_DestroyWindow consistently locks up for me when the window if fullscreen.