kc3-lang/SDL/src/video/winrt/SDL_winrtpointerinput.cpp

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Log

Author Commit Date CI Message
164e5b89 2014-05-09 21:28:52 WinRT: display-information code cleanups
d4f1d225 2014-05-09 20:32:06 Fixed bug: touch input on WinPhone 8.0 was wrong, in some cases When a Windows Phone 8.0 app was rotated to anything but Portrait mode, touch input coordinates, as well as virtual mouse coordinates, were usually getting reported as coming from the wrong part of the screen.
c5c1a2c6 2014-04-30 21:07:30 WinRT: preliminary support for building against the Windows Phone 8.1 SDK This is a step towards supporting "Universal" Windows apps, when building for Windows Phone. SDL can now build against the Windows Phone 8.1 SDK, and apps linked to it can run, however further work and testing is required as some previously Phone-only code appears to no longer be applicable for Windows Phone 8.1. The Windows 8.1 code paths does seem to be preferable, but should probably be tested and updated on a finer-grained basis. If in doubt, use the Windows Phone 8.0 projects for now, as located in VisualC-WinRT/WinPhone80_VS2012/ TODO: - look at any Windows Phone specific code paths in SDL, and see if Phone 8.1 should use the Windows Phone code path(s), or the Windows 8.x or 8.1 paths
3dcb451f 2014-04-09 21:29:19 Added a README file regarding WinRT support To note, this file is currently formatted with CRLF line endings, rather than LF, to allow the file to be viewed with Notepad.
ed02f61d 2014-03-13 00:40:08 Fixed the copyright date on files contributed by David Ludwig
641ba099 2014-03-12 07:26:07 Fixed compiling Windows RT code on Visual Studio 2013
05c23063 2014-03-09 11:06:11 Fixed line endings on WinRT source code
da0c0a4a 2013-11-28 21:15:05 WinRT: fixed bug: touch input coordinates weren't normalized [0..1] Thanks to Pierre-Yves for pointing this out and providing a fix!
e64e3d8c 2013-10-27 14:31:57 WinRT: fixed two bugs regarding mouse events The first bug had mouse motion events not getting sent out on non-touch devices, if and when a mouse button wasn't pressed. The second bug caused virtual mouse motion events to get sent out-of-order on touch devices: the motion event would get sent after the touch occurred, rather than before.
de8d9dbb 2013-09-06 21:00:52 WinRT: minor code cleanup regarding events Some event handling functions got sorted in a somewhat consistent manner, and in some cases, were also segregated a bit from app-lifecycle code.
8fc04cc7 2013-09-02 15:29:46 WinRT: renamed a mouse-related header file for naming-consistency's sake
7e06b806 2013-09-02 15:23:33 WinRT: misc code cleanups regarding touch and mouse events, and also SDL-internal globals