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0479df53
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2023-01-09T09:48:21
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Updated copyright for 2023
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d0bbfdbf
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2022-12-01T16:07:03
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Clang-Tidy fixes (#6725)
(cherry picked from commit 3c501b963dd8f0605a6ce7978882df39ba76f9cd)
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b8d85c69
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2022-11-30T12:51:59
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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c)
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fb0ce375
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2022-11-27T17:38:43
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Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
(cherry picked from commit 6a2200823c66e53bd3cda4a25f0206b834392652 to reduce conflicts merging between SDL2 and SDL3)
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6784d84c
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2022-10-10T01:31:14
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N3DS: Fix `-Wformat` warnings in tests.
All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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f30e2e43
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2021-10-06T22:52:33
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Fix compiler warnings in testvulkan.c
MSVC gives the following warnings when compiling testvulkan.c:
```
testvulkan.c(656,1): warning C4018: '<': signed/unsigned mismatch
testvulkan.c(656,1): warning C4018: '>': signed/unsigned mismatch
testvulkan.c(660,1): warning C4018: '<': signed/unsigned mismatch
testvulkan.c(660,1): warning C4018: '>': signed/unsigned mismatch
```
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79c7a171
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2021-08-24T12:41:41
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testvulkan: reformatted to more-closely match SDL coding conventions.
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b073d275
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2021-08-17T16:52:49
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test/vulkan: fix/workaround validation errors
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abba1811
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2021-08-23T20:18:57
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testvulkan: support multiple windows.
Fixes #4363.
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fbc36490
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2021-08-14T22:29:05
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Use the new SDL_clamp() macro where sensible
There were a few places throughout the SDL code where values were
clamped using SDL_min() and SDL_max(). Now that we have an SDL_clamp()
macro, use this instead.
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773e1ba1
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2021-08-08T11:00:07
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testvulkan: Clamp the drawable size to the allowed range
SDL_Vulkan_GetDrawableSize() doesn't always return a size which is
within the Vulkan swapchain's allowed image extent range.
(This happens on X11 a lot when resizing, which is bug #3287)
Clamp the value we get back from SDL_Vulkan_GetDrawableSize() to this
range. Given the range usually is just a single value, this is almost
always equivalent to just using the min or max image extent, but this
seems logically most correct.
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b972258d
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2021-03-26T22:49:28
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test: remove unused variables and typedefs
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9130f7c3
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2021-01-02T10:25:38
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Updated copyright for 2021
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239c8f1f
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2020-12-24T00:28:50
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testvulkan.c: fix -Wmissing-braces warnings. also fix whitespace.
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c3a32605
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2020-11-09T04:55:15
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testvulkan: Patched to compile with SDL's internal Vulkan headers.
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a8780c6a
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2020-01-16T20:49:25
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Updated copyright date for 2020
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00e5eeb4
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2019-05-19T01:45:15
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test: added SDLTest_CommonDefaultArgs()
This is for test apps that don't need custom command line arguments; it lets
us reduce the boilerplate code a tiny bit.
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5e13087b
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2019-01-04T22:01:14
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Updated copyright for 2019
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a794126d
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2018-08-24T09:49:48
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vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Fixes Bugzilla #4235.
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e3cc5b2c
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2018-01-03T10:03:25
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Updated copyright for 2018
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37ce9f27
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2017-08-27T23:13:15
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Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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1f2e151b
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2017-08-27T22:20:17
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Added Vulkan support to the Visual Studio 2010 solution
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071e1018
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2017-08-27T20:41:48
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We use the SDL Vulkan headers
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c722e58d
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2017-08-27T23:25:12
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vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.
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803fd6d5
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2017-08-27T19:32:08
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Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize()
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25e3a1ec
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2017-08-27T22:15:57
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vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
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