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c8cee0b8
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2022-02-04T23:28:56
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OS2_HasClipboardText: store the boolean result before closing clipboard.
just in case..
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3b9e6c1c
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2022-02-04T19:50:20
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SDL_os2video.c: fixed HasClipboardText() semantics.
Empty string in clipboard is expected to give FALSE by SDL_HasClipboardText.
Noticed in a commit by josch1710 in bitwiseworks' os/2 fork.
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5b6e2d69
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2022-01-12T11:01:02
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SDL_os2messagebox.c (_makeDlg): remove unnecessary casts
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120c76c8
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2022-01-03T09:40:00
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Updated copyright for 2022
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2052b5bc
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2021-12-17T01:10:10
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os2messagebox: use proper UCHAR* typecast in assignment, just in case.
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8d14e6ea
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2021-12-08T14:01:02
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replaced use of _MAX_PATH with CCHMAXPATH in os/2 code,
it now compiles without HAVE_LIBC
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662ea5ab
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2021-12-01T01:40:24
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minor correction after previous patch and minor tidy-up.
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70c5e91d
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2021-12-01T01:20:10
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os/2 optionally builds against libiconv.
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3dc7813a
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2021-11-12T20:47:02
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more whitespace tidy-ups in SDL_os2messagebox.c
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c2dd50a9
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2021-11-12T08:28:02
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Fixed whitespace
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0a0f6854
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2021-10-18T14:10:56
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SDL_os2video.c: missed replacing a use of libc function
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e92a639b
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2021-10-04T23:00:28
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replaced many uses of libc calls with SDL_ counterparts in os2 sources.
TODO: core/os2 and geniconv sources _must_ be updated, as well..
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bc9888c9
|
2021-06-12T14:55:24
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OS2_GetDisplayModes: malloc a new copy of mode's driver data.
Based on a patch by Jochen Schäfer <josch1710@live.de> :
The problem is, that in the initialization code uses the same structure for
desktop_mode and current_mode. See SDL_os2video.c:OS2_VideoInit():
stSDLDisplay.desktop_mode = stSDLDisplayMode;
stSDLDisplay.current_mode = stSDLDisplayMode;
...
stSDLDisplayMode.driverdata = pDisplayData;
Then, if you call GetDisplayModes, current_mode will added to the modes
list, with the same driverdata pointer to desktop_mode.
SDL_AddDisplayMode( display, &display->current_mode );
When VideoQuit gets called, first the modes list gets freed including the
driverdata, the desktop_mode gets freed. See SDL_video.c:SDL_VideoQuit():
for (j = display->num_display_modes; j--;) {
SDL_free(display->display_modes[j].driverdata);
display->display_modes[j].driverdata = NULL;
}
SDL_free(display->display_modes);
display->display_modes = NULL;
SDL_free(display->desktop_mode.driverdata);
display->desktop_mode.driverdata = NULL;
So, the display_modes[j].driverdata gets freed, but desktop_mode->driverdata
points to the same memory, but is not NULL'ed. When desktop_mode->driverdata
gets freed the memory is already freed, and libcx crashes the application on
SDL_Quit.
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6b057c67
|
2021-01-26T19:16:17
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Expose separate keyboard and mouse grab support
This adds SDL_SetWindowKeyboardGrab(), SDL_GetWindowKeyboardGrab(),
SDL_SetWindowMouseGrab(), SDL_GetWindowMouseGrab(), and new
SDL_WINDOW_KEYBOARD_GRABBED flag. It also updates the test harness to exercise
this functionality and makes a minor fix to X11 that I missed in
https://hg.libsdl.org/SDL/rev/02a2d609369b
To fit in with this new support, SDL_WINDOW_INPUT_CAPTURE has been renamed to
SDL_WINDOW_MOUSE_CAPTURE with the old name remaining as an alias for backwards
compatibility with older code.
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a0d3c6c6
|
2021-01-25T21:42:14
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Rename SetWindowGrab() to SetWindowMouseGrab()
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b6ae9a7c
|
2021-01-21T21:20:10
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renamed my_gradd.h to SDL_gradd.h
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9130f7c3
|
2021-01-02T10:25:38
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Updated copyright for 2021
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f1cab8ae
|
2020-12-10T11:20:56
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fix bug #5253: handle NULL title or message fields in SDL_MessageBoxData
- SDL_video.c (SDL_ShowMessageBox): replace messageboxdata, set title
or message field to "" if either of them is NULL.
- SDL_video.c (SDL_ShowSimpleMessageBox): set title or message to ""
if either of them is NULL for EMSCRIPTEN builds.
- SDL_bmessagebox.cc: add empty string check along with NULL check for
title and message fields.
- SDL_windowsmessagebox.c (AddDialogString): remove NULL string check
- SDL_windowsmessagebox.c (AddDialogControl): add empty string check
along with the NULL check.
- SDL_x11messagebox.c: revert commit 677c4cd68069
- SDL_os2messagebox.c: revert commit 2c2a489d76e7
- test/testmessage.c: Add NULL title and NULL message tests.
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082558db
|
2020-11-20T12:20:02
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SDL_os2messagebox.c (_makeDlg): fix crash if title and/or message is NULL.
c.f.: bug #5253.
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bfc80d83
|
2020-10-25T03:55:02
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|
minor coding style cleanup
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cfc13620
|
2020-10-21T23:28:02
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|
os2 video: updates to my_gradd.h
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c70191d2
|
2020-10-17T07:37:00
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SDL_os2video.c (OS2_CreateDevice): remove duplicated assignment.
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77d0f043
|
2020-10-16T23:50:00
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os2video.c: add missing FOURCC_R666 define, enable FOURCC_R666 case in _getSDLPixelFormatData().
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a90f0400
|
2020-10-15T21:37:30
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os2: a _lot_ of coding style cleanup, sot that they match the SDL style.
also renamed the 'debug' macro to debug_os2: the former was dangerously
a common name.
the binary (dll) output is precisely the same as before.
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5807cb3d
|
2020-10-14T23:01:06
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os2: remove dependency to gradd.h from IBM's ddk which is non-free:
Add a minimal my_gradd.h containing structures and constants only used
by SDL_os2vman.c -- based on public knowledge from around the internet
including pages from http://www.osfree.org and http://www.edm2.com .
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1d9cf23e
|
2020-10-14T23:01:05
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os2: updated copyright dates for 2020. header guard fixes.
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fe2cc8d8
|
2020-10-14T23:01:04
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OS2_VideoQuit(): avoid double free()ing of displays.
Our caller SDL_VideoQuit() already frees display_modes, driverdata, etc.
Noticed in bitwiseworks' version at https://github.com/bitwiseworks/SDL2-os2
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fba32ee2
|
2020-10-14T23:01:04
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OS2_VideoInit: zero the stSDLDisplay and stSDLDisplayMode variables
Fixes testdisplayinfo.exe crashing in SDL2-2.0.13. (How it did work before?..)
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54ced668
|
2020-10-14T23:01:04
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port from 2.0.12 to 2.0.13 / current SDL-hg repository.
- video: VideoBootStrap->available() is gone.
- thread: all important SDL_CreateThread internal data now put into
struct SDL_Thread: changes to SDL_SYS_CreateThread().
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5da796fe
|
2020-10-14T23:01:03
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os/2: port from SDL2-2.0.5 to SDL2-2.0.12
- events / video: SDL_SetDoubleClickTime() removed -- functionality
moved to SDL_mouse.c:SDL_MouseDoubleClickTimeChanged().
- video: struct SDL_VideoDevice-> CreateWindow and CreateWindowFrom
members renamed to CreateSDLWindow and CreateSDLWindowFrom
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222f0268
|
2020-10-14T23:01:03
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|
os/2: port from SDL2-2.0.4 to SDL2-2.0.5:
changes to SDL_os2audio.c, SDL_os2video.c, os2/SDL_systhread.c in order
to accomodate SDL2-2.0.5 changes.
- audio: WaitDone() is gone, CloseDevice() interface changes.
- events / video: DropFile() changes:
SDL_DROPBEGIN and SDL_DROPCOMPLETE events, window IDs for drops.
- thread: struct SDL_Thread->stacksize
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1b99d805
|
2020-10-14T23:01:02
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|
os2: updates from Andrey Vasilkin's 2020-09-07 sources.
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aa790837
|
2020-10-14T23:01:02
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|
os2: several warning fixes.
mostly those "W007: '&array' may not produce intended result" warnings
from Watcom, visible only in C++ mode. one or two others here & there.
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|
110a0f7b
|
2020-10-14T23:01:01
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|
os2: update include paths. add missing libc includes to geniconv.
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|
74cfb81d
|
2020-10-14T23:01:00
|
|
os2: add port files for SDL2-2.0.4 from Andrey Vasilkin
only geniconv/iconv.h (was from LGPL libiconv) is replaced with a generic
minimal iconv.h based on public knowledge.
|